mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Some clean up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3377 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -16,10 +16,6 @@
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// http://code.google.com/p/dolphin-emu/
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//////////////////////////////////////////////////////////////////////////////////////////
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// Includes
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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//#include "Common.h" // for u16
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#include "CommonTypes.h" // for u16
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#include "IniFile.h"
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#include "Timer.h"
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@ -33,24 +29,17 @@
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#include "EmuMain.h" // for LoadRecordedMovements()
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#include "EmuSubroutines.h" // for WmRequestStatus
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#include "EmuDefinitions.h" // for joyinfo
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//////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Variables
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// ----------------
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// Trigger Type
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enum
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{
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CTL_TRIGGER_SDL = 0, //
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CTL_TRIGGER_XINPUT // The XBox 360 pad
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};
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//////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Event table
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
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EVT_CLOSE(ConfigDialog::OnClose)
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EVT_BUTTON(ID_CLOSE, ConfigDialog::CloseClick)
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@ -220,9 +209,7 @@ void ConfigDialog::OnKeyDown(wxKeyEvent& event)
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UpdateGUI();
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}
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// ----------------------------------------------------
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// Handle the keyboard key mapping
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// ------------------
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std::string StrKey;
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if(ClickedButton != NULL)
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{
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@ -230,7 +217,7 @@ void ConfigDialog::OnKeyDown(wxKeyEvent& event)
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if (g_Pressed == WXK_ESCAPE)
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{
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SaveKeyboardMapping(Page, ClickedButton->GetId(), -1);
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SetButtonText(ClickedButton->GetId(), "");
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SetButtonText(ClickedButton->GetId(), (char *)"");
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ClickedButton = NULL;
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return;
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}
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@ -259,7 +246,6 @@ void ConfigDialog::OnKeyDown(wxKeyEvent& event)
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// Remove the button control pointer
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ClickedButton = NULL;
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// ---------------------------
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}
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// Input button clicked
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@ -267,7 +253,8 @@ void ConfigDialog::OnButtonClick(wxCommandEvent& event)
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{
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//INFO_LOG(CONSOLE, "OnButtonClick: %i\n", g_Pressed);
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// Don't allow space to start a new Press Key option, that will interfer with setting a key to space
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// Don't allow space to start a new Press Key option, that will interfer
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// with setting a key to space
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if (g_Pressed == WXK_SPACE) { g_Pressed = 0; return; }
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// Reset the old label
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@ -294,9 +281,11 @@ void ConfigDialog::OnClose(wxCloseEvent& event)
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event.Skip();
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}
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/* Timeout the shutdown. In Windows at least the g_pReadThread execution will hang at any attempt to
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call a frame function after the main thread has entered WaitForSingleObject() or any other loop.
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We must therefore shut down the thread from here and wait for that before we can call ShutDown(). */
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/* Timeout the shutdown. In Windows at least the g_pReadThread execution will
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hang at any attempt to call a frame function after the main thread has
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entered WaitForSingleObject() or any other loop. We must therefore shut
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down the thread from here and wait for that before we can call
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ShutDown(). */
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void ConfigDialog::ShutDown(wxTimerEvent& WXUNUSED(event))
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{
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// Close() is a wxWidgets function that will trigger EVT_CLOSE() and then call this->Destroy().
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@ -350,11 +339,9 @@ void ConfigDialog::UpdateOnce(wxTimerEvent& event)
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break;
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}
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}
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//////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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// Save Settings
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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@ -374,7 +361,8 @@ void ConfigDialog::DoSave(bool ChangePad, int Slot)
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if(ChangePad)
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{
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// Since we are selecting the pad to save to by the Id we can't update it when we change the pad
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// Since we are selecting the pad to save to by the Id we can't update
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// it when we change the pad
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for(int i = 0; i < 4; i++) SaveButtonMapping(i, true);
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// Save the settings for the current pad
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g_Config.Save(Slot);
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@ -393,12 +381,8 @@ void ConfigDialog::DoSave(bool ChangePad, int Slot)
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INFO_LOG(CONSOLE, "WiiMoteEmu::PadMapping[%i].ID = %i\n", Page, m_Joyname[Page]->GetSelection());
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}
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//////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Bitmap box and dot
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// ----------------
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wxBitmap ConfigDialog::CreateBitmap()
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{
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BoxW = 70, BoxH = 70;
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@ -467,15 +451,12 @@ wxBitmap ConfigDialog::CreateBitmapClear()
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//dc.SelectObject(wxNullBitmap);
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return bitmap;
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}
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//////////////////////////////////////
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void ConfigDialog::CreateGUIControls()
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{
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////////////////////////////////////////////////////////////////////////////////
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// Notebook
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// ----------------
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m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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for (int i = 0; i < MAX_WIIMOTES; i++)
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@ -488,10 +469,7 @@ void ConfigDialog::CreateGUIControls()
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m_PageRecording = new wxPanel(m_Notebook, ID_PAGE_RECORDING, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PageRecording, wxT("Recording"));
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////////////////////////////////////////////////////////////////////////////////
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// Text lists
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// ----------------
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// Search for devices and add them to the device list
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wxArrayString StrJoyname; // The string array
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@ -537,11 +515,8 @@ void ConfigDialog::CreateGUIControls()
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// A small type font
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wxFont m_SmallFont(7, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
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///////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// This can take a few seconds so we show a progress bar for it
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// ----------------
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wxProgressDialog dialog(_T("Opening Wii Remote Configuration"),
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wxT("Loading controls..."),
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6, // range
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@ -555,16 +530,13 @@ void ConfigDialog::CreateGUIControls()
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);
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// I'm not sure what parent this refers to
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dialog.CenterOnParent();
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///////////////////////////////////////
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/* Populate all four pages. Page 2, 3 and 4 are currently disabled since we can't use more than one
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Wiimote at the moment */
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/* Populate all four pages. Page 2, 3 and 4 are currently disabled since we
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can't use more than one Wiimote at the moment */
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for (int i = 0; i < MAX_WIIMOTES; i++)
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{
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////////////////////////////////////////////////////
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// General and basic Settings
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// ----------------
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// Configuration controls sizes
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static const int TxtW = 50, TxtH = 19, ChW = 257, BtW = 75, BtH = 20;
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@ -605,9 +577,7 @@ void ConfigDialog::CreateGUIControls()
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"Use the real Wiimote in the game. This can be changed during gameplay. This can not be selected"
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" when a recording is to be done. No status in this window will be updated when this is checked."));
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// -----------------------------------------------
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// Screen size
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// ---------------------
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// Controls
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m_TextScreenWidth[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Width: 000"));
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m_TextScreenHeight[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Height: 000"));
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@ -663,11 +633,8 @@ void ConfigDialog::CreateGUIControls()
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// Tool tips
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//m_ScreenSize[i]->SetToolTip(wxT("Use the adjusted screen size."));
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// -------------------------------
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// --------------------------------------------------------------------
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// Row 1 Sizers: General settings
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// -----------------------------
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m_SizeBasic[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("General Settings"));
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m_SizeEmu[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Wiimote"));
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m_SizeExtensions[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Extension"));
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@ -704,20 +671,9 @@ void ConfigDialog::CreateGUIControls()
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m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralLeft[i], 0, wxEXPAND | (wxUP), 0);
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m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralRight[i], 0, wxEXPAND | (wxLEFT), 5);
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// ------------------------
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///////////////////////////
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////////////////////////////////////////////////////////////////////////
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// Gamepad input
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// ----------------
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// --------------------------------------------------------------------
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// Controller
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// -----------------------------
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// Controller
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m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, StrJoyname[0], wxDefaultPosition, wxSize(200, -1), StrJoyname, wxCB_READONLY);
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@ -780,10 +736,8 @@ void ConfigDialog::CreateGUIControls()
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m_gJoyname[i]->AddStretchSpacer();
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// --------------------------------------------------------------------
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// Tilt Wiimote
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// -----------------------------
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/**/
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// Controls
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m_TiltComboInput[i] = new wxComboBox(m_Controller[i], ID_TILT_INPUT, StrTilt[0], wxDefaultPosition, wxDefaultSize, StrTilt, wxCB_READONLY);
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m_TiltComboRangeRoll[i] = new wxComboBox(m_Controller[i], ID_TILT_RANGE_ROLL, StrTiltRangeRoll[0], wxDefaultPosition, wxDefaultSize, StrTiltRangeRoll, wxCB_READONLY);
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@ -822,10 +776,7 @@ void ConfigDialog::CreateGUIControls()
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m_TiltComboRangeRoll[i]->SetToolTip(wxT("The maximum roll in degrees. Set to 0 to turn off."));
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m_TiltComboRangePitch[i]->SetToolTip(wxT("The maximum pitch in degrees. Set to 0 to turn off."));
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// --------------------------------------------------------------------
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// Analog triggers
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// -----------------------------
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/**/
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m_gTrigger[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Triggers"));
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m_TriggerStatusL[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left: "));
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@ -883,9 +834,7 @@ void ConfigDialog::CreateGUIControls()
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m_gTrigger[i]->Add(m_SizeAnalogTriggerVertLeft[i], 0, wxEXPAND | (wxLEFT | wxRIGHT), 5);
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m_gTrigger[i]->Add(m_SizeAnalogTriggerVertRight[i], 0, wxEXPAND | (wxLEFT | wxRIGHT), 5);
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// --------------------------------------------------------------------
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// Row 2 Sizers: Connected pads, tilt, triggers
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// -----------------------------
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m_HorizControllerTilt[i] = new wxBoxSizer(wxHORIZONTAL);
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m_HorizControllerTilt[i]->Add(m_gJoyname[i], 0, wxALIGN_CENTER | wxEXPAND, 0);
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m_HorizControllerTilt[i]->Add(m_gTilt[i], 0, wxEXPAND | (wxLEFT), 5);
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@ -896,9 +845,7 @@ void ConfigDialog::CreateGUIControls()
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// --------------------------------------------------------------------
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// Analog sticks
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// -----------------------------
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// Status panels
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m_TStatusLeftIn[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("In"));
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@ -993,26 +940,18 @@ void ConfigDialog::CreateGUIControls()
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m_gAnalogRight[i]->Add(m_SizeAnalogRight[i], 0, wxEXPAND | wxALIGN_CENTER_VERTICAL, 0);
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// --------------------------------------------------------------------
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// Row 3 Sizers
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// -----------------------------
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m_HorizControllers[i] = new wxBoxSizer(wxHORIZONTAL);
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//m_HorizControllers[i]->AddStretchSpacer();
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m_HorizControllers[i]->AddSpacer(17);
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m_HorizControllers[i]->Add(m_gAnalogLeft[i]);
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m_HorizControllers[i]->Add(m_gAnalogRight[i], 0, (wxLEFT), 5);
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//m_HorizControllers[i]->AddStretchSpacer();
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///////////////////////////
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////////////////////////////////////////////////////////////////////////
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// Keyboard mapping
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// ----------------
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// --------------------------------------------------------------------
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// Wiimote
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// -----------------------------
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m_tWmA[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("A"));
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m_tWmB[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("B"));
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m_tWm1[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("1"));
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@ -1100,9 +1039,7 @@ void ConfigDialog::CreateGUIControls()
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m_gWiimote[i]->Add(m_SWmVertRight[i], 0, wxALIGN_RIGHT | (wxLEFT), 5);
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m_gWiimote[i]->AddSpacer(1);
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// --------------------------------------------------------------------
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// Nunchuck
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// -----------------------------
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// Stick controls
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m_NunchuckTextStick[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Stick"));
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@ -1165,9 +1102,7 @@ void ConfigDialog::CreateGUIControls()
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//Set values
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m_NunchuckComboStick[i]->SetSelection(g_Config.Nunchuck.Type);
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// --------------------------------------------------------------------
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// Classic Controller
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// -----------------------------
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// Stick controls
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m_CcTextLeftStick[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left stick"));
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@ -1335,21 +1270,15 @@ void ConfigDialog::CreateGUIControls()
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m_CcComboRightStick[i]->SetSelection(g_Config.ClassicController.RType);
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m_CcComboTriggers[i]->SetSelection(g_Config.ClassicController.TType);
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// --------------------------------------------------------------------
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// Row 4 Sizers
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// -----------------------------
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m_HorizControllerMapping[i] = new wxBoxSizer(wxHORIZONTAL);
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m_HorizControllerMapping[i]->AddStretchSpacer();
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m_HorizControllerMapping[i]->Add(m_gWiimote[i]);
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m_HorizControllerMapping[i]->Add(m_gNunchuck[i], 0, (wxLEFT), 5);
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m_HorizControllerMapping[i]->Add(m_gClassicController[i], 0, (wxLEFT), 5);
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m_HorizControllerMapping[i]->AddStretchSpacer();
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///////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////
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// Set up sizers and layout
|
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// ----------------
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m_SizeParent[i] = new wxBoxSizer(wxVERTICAL);
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m_SizeParent[i]->Add(m_SizeBasicGeneral[i], 0, wxBORDER_STATIC | wxEXPAND | (wxALL), 5);
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m_SizeParent[i]->Add(m_HorizControllerTiltParent[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
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@ -1368,17 +1297,13 @@ void ConfigDialog::CreateGUIControls()
|
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dialog.Update(i + 1, wxT("Loading notebook pages..."));
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}
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////////////////////////////////////////////
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// Movement recording
|
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// ----------------
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CreateGUIControlsRecording();
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/////////////////////////////////
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|
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// Update with the progress (i) and the message (msg)
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dialog.Update(5, wxT("Loading notebook pages..."));
|
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//dialog.Close();
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|
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////////////////////////////////////////////////////////////////////////////////
|
||||
// Buttons
|
||||
//m_About = new wxButton(this, ID_ABOUTOGL, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_Apply = new wxButton(this, ID_APPLY, wxT("Apply"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
@ -1390,12 +1315,9 @@ void ConfigDialog::CreateGUIControls()
|
||||
sButtons->AddStretchSpacer();
|
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sButtons->Add(m_Apply, 0, (wxALL), 0);
|
||||
sButtons->Add(m_Close, 0, (wxLEFT), 5);
|
||||
///////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////
|
||||
// Set sizers and layout
|
||||
// ----------------
|
||||
m_MainSizer = new wxBoxSizer(wxVERTICAL);
|
||||
m_MainSizer->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
|
||||
m_MainSizer->Add(sButtons, 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
@ -1417,15 +1339,11 @@ void ConfigDialog::CreateGUIControls()
|
||||
#endif
|
||||
|
||||
ControlsCreated = true;
|
||||
/////////////////////////////////
|
||||
}
|
||||
/////////////////////////////////
|
||||
|
||||
|
||||
|
||||
// ===================================================
|
||||
/* Do connect real wiimote */
|
||||
// ----------------
|
||||
void ConfigDialog::DoConnectReal()
|
||||
{
|
||||
g_Config.bConnectRealWiimote = m_ConnectRealWiimote[Page]->IsChecked();
|
||||
@ -1454,10 +1372,8 @@ void ConfigDialog::DoConnectReal()
|
||||
}
|
||||
|
||||
|
||||
// ===================================================
|
||||
/* Do use real wiimote. We let the game set up the real Wiimote reporting mode and init the Extension when we change
|
||||
want to use it again. */
|
||||
// ----------------
|
||||
/* Do use real wiimote. We let the game set up the real Wiimote reporting mode
|
||||
and init the Extension when we change want to use it again. */
|
||||
void ConfigDialog::DoUseReal()
|
||||
{
|
||||
// Clear any eventual events in the Wiimote queue
|
||||
@ -1480,19 +1396,15 @@ void ConfigDialog::DoUseReal()
|
||||
// Disable the checkbox for a moment
|
||||
SetCursor(wxCursor(wxCURSOR_WAIT));
|
||||
m_bEnableUseRealWiimote = false;
|
||||
// We may not need this if there is already a message queue that allows the nessesary timeout
|
||||
//sleep(100);
|
||||
|
||||
/* Start the timer to allow the approximate time it takes for the Wiimote to come online
|
||||
it would simpler to use sleep(1000) but that doesn't work because we need the functions in main.cpp
|
||||
to work */
|
||||
/* Start the timer to allow the approximate time it takes for the
|
||||
Wiimote to come online it would simpler to use sleep(1000) but that
|
||||
doesn't work because we need the functions in main.cpp to work */
|
||||
m_TimeoutOnce->Start(1000, true);
|
||||
}
|
||||
}
|
||||
|
||||
// ===================================================
|
||||
/* Generate connect/disconnect status event */
|
||||
// ----------------
|
||||
void ConfigDialog::DoExtensionConnectedDisconnected(int Extension)
|
||||
{
|
||||
// There is no need for this if no game is running
|
||||
@ -1506,9 +1418,7 @@ void ConfigDialog::DoExtensionConnectedDisconnected(int Extension)
|
||||
WiiMoteEmu::WmRequestStatus(WiiMoteEmu::g_ReportingChannel, rs, Extension);
|
||||
}
|
||||
|
||||
// ===================================================
|
||||
/* Change settings */
|
||||
// ----------------
|
||||
void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||
{
|
||||
long TmpValue;
|
||||
@ -1528,9 +1438,7 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||
g_Config.bSidewaysDPad = m_SidewaysDPad[Page]->IsChecked();
|
||||
break;
|
||||
|
||||
//////////////////////////
|
||||
// Extensions
|
||||
// -----------
|
||||
case ID_NUNCHUCKCONNECTED:
|
||||
// Don't allow two extensions at the same time
|
||||
if(m_ClassicControllerConnected[Page]->IsChecked())
|
||||
@ -1571,9 +1479,7 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||
DoExtensionConnectedDisconnected();
|
||||
break;
|
||||
|
||||
//////////////////////////
|
||||
// Gamepad
|
||||
// -----------
|
||||
case ID_TRIGGER_TYPE:
|
||||
WiiMoteEmu::PadMapping[Page].triggertype = m_TriggerType[Page]->GetSelection();
|
||||
break;
|
||||
@ -1616,9 +1522,7 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||
SaveButtonMappingAll(Page);
|
||||
break;
|
||||
|
||||
//////////////////////////
|
||||
// Recording
|
||||
// -----------
|
||||
case ID_UPDATE_REAL:
|
||||
g_Config.bUpdateRealWiimote = m_UpdateMeters->IsChecked();
|
||||
break;
|
||||
@ -1651,15 +1555,12 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||
// m_RecordHotKey[i]->GetSelection(), m_RecordHotKey[CurrentChoiceBox]->GetSelection());
|
||||
}
|
||||
break;
|
||||
/////////////////
|
||||
}
|
||||
g_Config.Save();
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
// =======================================================
|
||||
// Apparently we need a scroll event version of this for the sliders
|
||||
// -------------
|
||||
void ConfigDialog::GeneralSettingsChangedScroll(wxScrollEvent& event)
|
||||
{
|
||||
switch (event.GetId())
|
||||
@ -1682,9 +1583,7 @@ void ConfigDialog::GeneralSettingsChangedScroll(wxScrollEvent& event)
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
// =======================================================
|
||||
// Update the IR pointer calibration sliders
|
||||
// -------------
|
||||
void ConfigDialog::UpdateControls()
|
||||
{
|
||||
// Update the slider position if a configuration has been loaded
|
||||
@ -1699,12 +1598,9 @@ void ConfigDialog::UpdateControls()
|
||||
m_TextScreenLeft[Page]->SetLabel(wxString::Format(wxT("Left: %i"), g_Config.iIRLeft));
|
||||
m_TextScreenTop[Page]->SetLabel(wxString::Format(wxT("Top: %i"), g_Config.iIRTop));
|
||||
}
|
||||
// ==============================
|
||||
|
||||
|
||||
// =======================================================
|
||||
// Update the enabled/disabled status
|
||||
// -------------
|
||||
void ConfigDialog::UpdateGUI(int Slot)
|
||||
{
|
||||
//INFO_LOG(CONSOLE, "UpdateGUI: \n");
|
||||
@ -1718,19 +1614,21 @@ void ConfigDialog::UpdateGUI(int Slot)
|
||||
// Update the Wiimote IR pointer calibration
|
||||
UpdateControls();
|
||||
|
||||
/* We only allow a change of extension if we are not currently using the real Wiimote, if it's in use the status will be updated
|
||||
from the data scanning functions in main.cpp */
|
||||
/* We only allow a change of extension if we are not currently using the
|
||||
real Wiimote, if it's in use the status will be updated from the data
|
||||
scanning functions in main.cpp */
|
||||
bool AllowExtensionChange = !(g_RealWiiMotePresent && g_Config.bConnectRealWiimote && g_Config.bUseRealWiimote && g_EmulatorRunning);
|
||||
m_NunchuckConnected[Page]->SetValue(g_Config.bNunchuckConnected);
|
||||
m_ClassicControllerConnected[Page]->SetValue(g_Config.bClassicControllerConnected);
|
||||
m_NunchuckConnected[Page]->Enable(AllowExtensionChange);
|
||||
m_ClassicControllerConnected[Page]->Enable(AllowExtensionChange);
|
||||
|
||||
/* I have disabled this option during a running game because it's enough to be able to switch
|
||||
between using and not using then. To also use the connect option during a running game would
|
||||
mean that the wiimote must be sent the current reporting mode and the channel ID after it
|
||||
has been initialized. Functions for that are basically already in place so these two options
|
||||
could possibly be simplified to one option. */
|
||||
/* I have disabled this option during a running game because it's enough to
|
||||
be able to switch between using and not using then. To also use the
|
||||
connect option during a running game would mean that the wiimote must be
|
||||
sent the current reporting mode and the channel ID after it has been
|
||||
initialized. Functions for that are basically already in place so these
|
||||
two options could possibly be simplified to one option. */
|
||||
m_ConnectRealWiimote[Page]->Enable(!g_EmulatorRunning);
|
||||
m_UseRealWiimote[Page]->Enable((m_bEnableUseRealWiimote && g_RealWiiMotePresent && g_Config.bConnectRealWiimote) || (!g_EmulatorRunning && g_Config.bConnectRealWiimote));
|
||||
|
||||
@ -1738,8 +1636,8 @@ void ConfigDialog::UpdateGUI(int Slot)
|
||||
// Disable all pad items if no pads are detected
|
||||
if(ControlsCreated)
|
||||
{
|
||||
bool PadEnabled = WiiMoteEmu::NumGoodPads != 0;
|
||||
#ifdef _WIN32
|
||||
bool PadEnabled = WiiMoteEmu::NumGoodPads != 0;
|
||||
for(int i = IDB_ANALOG_LEFT_X; i <= IDB_TRIGGER_R; i++) m_Notebook->FindItem(i)->Enable(PadEnabled);
|
||||
m_Notebook->FindItem(IDC_JOYNAME)->Enable(PadEnabled);
|
||||
m_Notebook->FindItem(IDC_LEFT_C2S)->Enable(PadEnabled);
|
||||
@ -1751,8 +1649,8 @@ void ConfigDialog::UpdateGUI(int Slot)
|
||||
}
|
||||
|
||||
// Disable all recording buttons
|
||||
bool ActiveRecording = !(m_bWaitForRecording || m_bRecording);
|
||||
#ifdef _WIN32
|
||||
bool ActiveRecording = !(m_bWaitForRecording || m_bRecording);
|
||||
for(int i = IDB_RECORD + 1; i < (IDB_RECORD + RECORDING_ROWS + 1); i++)
|
||||
if(ControlsCreated) m_Notebook->FindItem(i)->Enable(ActiveRecording);
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user