mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Some clean up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3377 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,9 +16,6 @@
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// http://code.google.com/p/dolphin-emu/
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//////////////////////////////////////////////////////////////////////////////////////////
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// Includes
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#include <vector>
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#include <string>
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@ -36,18 +33,14 @@
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#include "EmuSubroutines.h"
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#include "EmuMain.h"
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#include "Encryption.h" // for extension encryption
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#include "Logging.h" // for startConsoleWin, Console::Print, GetConsoleHwnd
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#include "Config.h" // for g_Config
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////////////////////////////////////
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extern SWiimoteInitialize g_WiimoteInitialize;
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namespace WiiMoteEmu
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{
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// ===================================================
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// Fill joyinfo with the current connected devices
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// ----------------
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bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads)
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{
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bool Success = InputCommon::SearchDevices(_joyinfo, _NumPads, _NumGoodPads);
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@ -72,11 +65,8 @@ bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_N
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return Success;
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}
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// ===========================
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//////////////////////////////////////////////////////////////////////////////////////////
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// Return adjusted input values
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void PadStateAdjustments(int &Lx, int &Ly, int &Rx, int &Ry, int &Tl, int &Tr)
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{
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// This has to be changed if multiple Wiimotes are to be supported later
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@ -126,16 +116,11 @@ void PadStateAdjustments(int &Lx, int &Ly, int &Rx, int &Ry, int &Tl, int &Tr)
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}
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}
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////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Request joystick state
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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/* Called from: PAD_GetStatus()
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Input: The virtual device 0, 1, 2 or 3
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Function: Updates the PadState struct with the current pad status. The input value "controller" is
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for a virtual controller 0 to 3. */
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/* Called from: PAD_GetStatus() Input: The virtual device 0, 1, 2 or 3
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Function: Updates the PadState struct with the current pad status. The input
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value "controller" is for a virtual controller 0 to 3. */
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void GetJoyState(InputCommon::CONTROLLER_STATE_NEW &_PadState, InputCommon::CONTROLLER_MAPPING_NEW _PadMapping, int controller, int NumButtons)
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{
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@ -188,7 +173,6 @@ void GetJoyState(InputCommon::CONTROLLER_STATE_NEW &_PadState, InputCommon::CONT
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_PadState.Axis.Lx, _PadState.Axis.Ly
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);*/
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}
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////////////////////////////////////////////
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} // end of namespace WiiMoteEmu
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