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Audio logging: actually use the audio backend sample rate when dumping HLE audio; this means that both sample rate settings now dump audio properly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7161 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -49,7 +49,7 @@ public:
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virtual void StartLogAudio(const char *filename) {
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if (! m_logAudio) {
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m_logAudio = true;
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g_wave_writer.Start(filename);
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g_wave_writer.Start(filename, m_mixer->GetSampleRate());
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g_wave_writer.SetSkipSilence(false);
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NOTICE_LOG(DSPHLE, "Starting Audio logging");
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} else {
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