Audio logging: actually use the audio backend sample rate when dumping HLE audio; this means that both sample rate settings now dump audio properly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7161 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
smelenchuk
2011-02-13 05:05:53 +00:00
parent 675687bf3c
commit 1ad211b3ad
4 changed files with 5 additions and 5 deletions

View File

@ -34,7 +34,7 @@ WaveFileWriter::~WaveFileWriter()
Stop();
}
bool WaveFileWriter::Start(const char *filename)
bool WaveFileWriter::Start(const char *filename, unsigned int HLESampleRate)
{
if (!conv_buffer)
conv_buffer = new short[BUF_SIZE];
@ -64,7 +64,7 @@ bool WaveFileWriter::Start(const char *filename)
Write(16); // size of fmt block
Write(0x00020001); //two channels, uncompressed
const u32 sample_rate = SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE ? 48000 : 32000;
const u32 sample_rate = SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE ? HLESampleRate : 32000;
Write(sample_rate);
Write(sample_rate * 2 * 2); //two channels, 16bit