VideoCommon: Skip textureQueryLevels if it doesn't exist

This commit is contained in:
Pokechu22
2021-11-13 20:10:55 -08:00
parent bdcfb31187
commit 1adff1c467
10 changed files with 24 additions and 1 deletions

View File

@ -83,6 +83,7 @@ void VideoBackend::FillBackendInfo()
g_Config.backend_info.bSupportsShaderBinaries = true;
g_Config.backend_info.bSupportsPipelineCacheData = true;
g_Config.backend_info.bSupportsCoarseDerivatives = true;
g_Config.backend_info.bSupportsTextureQueryLevels = true;
// We can only check texture support once we have a device.
if (g_dx_context)