VideoCommon: Skip textureQueryLevels if it doesn't exist

This commit is contained in:
Pokechu22
2021-11-13 20:10:55 -08:00
parent bdcfb31187
commit 1adff1c467
10 changed files with 24 additions and 1 deletions

View File

@ -56,6 +56,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsShaderBinaries = false;
g_Config.backend_info.bSupportsPipelineCacheData = false;
g_Config.backend_info.bSupportsCoarseDerivatives = false;
g_Config.backend_info.bSupportsTextureQueryLevels = false;
// aamodes: We only support 1 sample, so no MSAA
g_Config.backend_info.Adapters.clear();