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VideoCommon: Skip textureQueryLevels if it doesn't exist
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@ -232,6 +232,7 @@ struct VideoConfig final
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bool bSupportsShaderBinaries = false;
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bool bSupportsPipelineCacheData = false;
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bool bSupportsCoarseDerivatives = false;
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bool bSupportsTextureQueryLevels = false;
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} backend_info;
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// Utility
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