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Core/Common: Fix typos
Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,brocken,bufferin,clen,collet,datas,delt,diety,extint,fpr,inout,inport,interm,nd,nin,ontop,pixelx,re-use,re-used,sav,stateman,strat,transer,wil`
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@ -197,7 +197,7 @@ static bool GetModuleVersion(const wchar_t* name, Version* version)
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void CompatPatchesInstall(LdrWatcher* watcher)
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{
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watcher->Install({{L"EZFRD64.dll", L"811EZFRD64.DLL"}, [](const LdrDllLoadEvent& event) {
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// *EZFRD64 is incldued in software packages for cheapo third-party gamepads
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// *EZFRD64 is included in software packages for cheapo third-party gamepads
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// (and gamepad adapters). The module cannot handle its heap being above 4GB,
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// which tends to happen very often on modern Windows.
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// NOTE: The patch will always be applied, but it will only actually avoid the
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@ -209,7 +209,7 @@ void CompatPatchesInstall(LdrWatcher* watcher)
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watcher->Install(
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{{L"ucrtbase.dll"}, [](const LdrDllLoadEvent& event) {
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// ucrtbase implements caching between fseek/fread, old versions have a bug
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// such that some reads return incorrect data. This causes noticable bugs
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// such that some reads return incorrect data. This causes noticeable bugs
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// in dolphin since we use these APIs for reading game images.
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Version version;
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if (!GetModuleVersion(event.name.c_str(), &version))
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