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Fully remove wii remote netplay UI code and remove reference to WiimoteReal in NetPlayClient.cpp
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@ -67,11 +67,6 @@ PadMappingArray PadMapDialog::GetModifiedPadMappings() const
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return m_pad_mapping;
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}
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PadMappingArray PadMapDialog::GetModifiedWiimoteMappings() const
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{
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return m_wii_mapping;
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}
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void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
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{
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for (unsigned int i = 0; i < 4; i++)
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@ -81,11 +76,5 @@ void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
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m_pad_mapping[i] = m_player_list[player_idx - 1]->pid;
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else
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m_pad_mapping[i] = -1;
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player_idx = m_map_cbox[i + 4]->GetSelection();
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if (player_idx > 0)
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m_wii_mapping[i] = m_player_list[player_idx - 1]->pid;
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else
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m_wii_mapping[i] = -1;
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}
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}
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