Fully remove wii remote netplay UI code and remove reference to WiimoteReal in NetPlayClient.cpp

This commit is contained in:
Rukai
2016-03-01 21:44:44 +11:00
parent 8e1aff34df
commit 1b65adcd56
4 changed files with 6 additions and 41 deletions

View File

@ -67,11 +67,6 @@ PadMappingArray PadMapDialog::GetModifiedPadMappings() const
return m_pad_mapping;
}
PadMappingArray PadMapDialog::GetModifiedWiimoteMappings() const
{
return m_wii_mapping;
}
void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
{
for (unsigned int i = 0; i < 4; i++)
@ -81,11 +76,5 @@ void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
m_pad_mapping[i] = m_player_list[player_idx - 1]->pid;
else
m_pad_mapping[i] = -1;
player_idx = m_map_cbox[i + 4]->GetSelection();
if (player_idx > 0)
m_wii_mapping[i] = m_player_list[player_idx - 1]->pid;
else
m_wii_mapping[i] = -1;
}
}