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DolphinQt2: Correct the condition for enabling Cheat Manager
Only the other condition, the one that runs when the cheat setting changes, was taking into account whether emulation was running.
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@ -100,7 +100,7 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
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m_recording_play->setEnabled(!running);
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// Tools
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m_show_cheat_manager->setEnabled(Settings::Instance().GetCheatsEnabled());
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m_show_cheat_manager->setEnabled(Settings::Instance().GetCheatsEnabled() && running);
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// Symbols
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m_symbols->setEnabled(running);
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