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VideoBackends:Vulkan: Use VMA for stream buffer
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@ -92,6 +92,7 @@ public:
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void DeferBufferDestruction(VkBuffer buffer, VmaAllocation alloc);
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void DeferFramebufferDestruction(VkFramebuffer object);
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void DeferImageDestruction(VkImage object);
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void DeferImageDestruction(VkImage object, VmaAllocation alloc);
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void DeferImageViewDestruction(VkImageView object);
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private:
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