Move parts of MappingCommon out of DolphinQt

Some of the functions in MappingCommon would be useful to use on
mobile in the future.
This commit is contained in:
JosJuice
2022-02-20 18:32:39 +01:00
parent 9af9e791f6
commit 1bc057614e
8 changed files with 204 additions and 154 deletions

View File

@ -482,6 +482,7 @@
<ClInclude Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPProto.h" />
<ClInclude Include="InputCommon\ControllerInterface\evdev\evdev.h" />
<ClInclude Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
<ClInclude Include="InputCommon\ControllerInterface\MappingCommon.h" />
<ClInclude Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.h" />
<ClInclude Include="InputCommon\ControllerInterface\Win32\Win32.h" />
<ClInclude Include="InputCommon\ControllerInterface\XInput\XInput.h" />
@ -1069,6 +1070,7 @@
<ClCompile Include="InputCommon\ControllerInterface\DInput\XInputFilter.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\MappingCommon.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\Win32\Win32.cpp" />
<ClCompile Include="InputCommon\ControllerInterface\XInput\XInput.cpp" />