VideoCommon: Cull vertices on the CPU

This commit is contained in:
TellowKrinkle
2022-07-26 03:57:30 -05:00
parent b170ef9651
commit 1be0149146
7 changed files with 57 additions and 7 deletions

View File

@ -113,6 +113,7 @@ void VideoConfig::Refresh()
iShaderCompilationMode = Config::Get(Config::GFX_SHADER_COMPILATION_MODE);
iShaderCompilerThreads = Config::Get(Config::GFX_SHADER_COMPILER_THREADS);
iShaderPrecompilerThreads = Config::Get(Config::GFX_SHADER_PRECOMPILER_THREADS);
bCPUCull = Config::Get(Config::GFX_CPU_CULL);
texture_filtering_mode = Config::Get(Config::GFX_ENHANCE_FORCE_TEXTURE_FILTERING);
iMaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY);