mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-26 07:39:45 -06:00
Use UICommon's game list code on Android
Deduplicates code, and gets rid of some problems the old code had (such as: bad performance when calling native functions, only one disc showing up for multi-disc games, Wii banners being low-res, unnecessarily much effort being needed for adding more metadata).
This commit is contained in:
140
Source/Android/jni/GameList/GameFile.cpp
Normal file
140
Source/Android/jni/GameList/GameFile.cpp
Normal file
@ -0,0 +1,140 @@
|
||||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "jni/GameList/GameFile.h"
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "DiscIO/Enums.h"
|
||||
#include "UICommon/GameFile.h"
|
||||
#include "jni/AndroidCommon/AndroidCommon.h"
|
||||
#include "jni/AndroidCommon/IDCache.h"
|
||||
|
||||
static std::shared_ptr<const UICommon::GameFile>* GetPointer(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return reinterpret_cast<std::shared_ptr<const UICommon::GameFile>*>(
|
||||
env->GetLongField(obj, IDCache::GetGameFilePointer()));
|
||||
}
|
||||
|
||||
static std::shared_ptr<const UICommon::GameFile>& GetRef(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return *GetPointer(env, obj);
|
||||
}
|
||||
|
||||
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file)
|
||||
{
|
||||
if (!game_file)
|
||||
return nullptr;
|
||||
|
||||
return env->NewObject(
|
||||
IDCache::GetGameFileClass(), IDCache::GetGameFileConstructor(),
|
||||
reinterpret_cast<jlong>(new std::shared_ptr<const UICommon::GameFile>(std::move(game_file))));
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
|
||||
jobject obj);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
delete GetPointer(env, obj);
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetPlatform());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetName());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetDescription());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, DiscIO::GetCompanyFromID(GetRef(env, obj)->GetMakerID()));
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetCountry());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetFilePath());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetGameID());
|
||||
}
|
||||
|
||||
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
const std::vector<u32>& buffer = GetRef(env, obj)->GetBannerImage().buffer;
|
||||
const jsize size = static_cast<jsize>(buffer.size());
|
||||
const jintArray out_array = env->NewIntArray(size);
|
||||
if (!out_array)
|
||||
return nullptr;
|
||||
env->SetIntArrayRegion(out_array, 0, size, reinterpret_cast<const jint*>(buffer.data()));
|
||||
return out_array;
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().width);
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().height);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
17
Source/Android/jni/GameList/GameFile.h
Normal file
17
Source/Android/jni/GameList/GameFile.h
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
class GameFile;
|
||||
}
|
||||
|
||||
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file);
|
121
Source/Android/jni/GameList/GameFileCache.cpp
Normal file
121
Source/Android/jni/GameList/GameFileCache.cpp
Normal file
@ -0,0 +1,121 @@
|
||||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "UICommon/GameFileCache.h"
|
||||
#include "jni/AndroidCommon/AndroidCommon.h"
|
||||
#include "jni/AndroidCommon/IDCache.h"
|
||||
#include "jni/GameList/GameFile.h"
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
class GameFile;
|
||||
}
|
||||
|
||||
static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return reinterpret_cast<UICommon::GameFileCache*>(
|
||||
env->GetLongField(obj, IDCache::GetGameFileCachePointer()));
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
|
||||
JNIEnv* env, jobject obj, jstring path);
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jobjectArray JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
|
||||
jobject obj,
|
||||
jstring path);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
|
||||
JNIEnv* env, jobject obj, jobjectArray folder_paths);
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
|
||||
jobject obj);
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
|
||||
JNIEnv* env, jobject obj, jstring path)
|
||||
{
|
||||
return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
delete GetPointer(env, obj);
|
||||
}
|
||||
|
||||
JNIEXPORT jobjectArray JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj)
|
||||
{
|
||||
const UICommon::GameFileCache* ptr = GetPointer(env, obj);
|
||||
const jobjectArray array =
|
||||
env->NewObjectArray(static_cast<jsize>(ptr->GetSize()), IDCache::GetGameFileClass(), nullptr);
|
||||
jsize i = 0;
|
||||
GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) {
|
||||
env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file));
|
||||
});
|
||||
return array;
|
||||
}
|
||||
|
||||
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
|
||||
jobject obj,
|
||||
jstring path)
|
||||
{
|
||||
bool cache_changed = false;
|
||||
return GameFileToJava(env, GetPointer(env, obj)->AddOrGet(GetJString(env, path), &cache_changed));
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
|
||||
JNIEnv* env, jobject obj, jobjectArray folder_paths)
|
||||
{
|
||||
jsize size = env->GetArrayLength(folder_paths);
|
||||
|
||||
std::vector<std::string> folder_paths_vector;
|
||||
folder_paths_vector.reserve(size);
|
||||
|
||||
for (jsize i = 0; i < size; ++i)
|
||||
{
|
||||
const jstring path = reinterpret_cast<jstring>(env->GetObjectArrayElement(folder_paths, i));
|
||||
folder_paths_vector.push_back(GetJString(env, path));
|
||||
env->DeleteLocalRef(path);
|
||||
}
|
||||
|
||||
return GetPointer(env, obj)->Update(UICommon::FindAllGamePaths(folder_paths_vector, false));
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->UpdateAdditionalMetadata();
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->Load();
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->Save();
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
Reference in New Issue
Block a user