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https://github.com/dolphin-emu/dolphin.git
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Use UICommon's game list code on Android
Deduplicates code, and gets rid of some problems the old code had (such as: bad performance when calling native functions, only one disc showing up for multi-disc games, Wii banners being low-res, unnecessarily much effort being needed for adding more metadata).
This commit is contained in:
140
Source/Android/jni/GameList/GameFile.cpp
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140
Source/Android/jni/GameList/GameFile.cpp
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "jni/GameList/GameFile.h"
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#include <memory>
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#include <utility>
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#include <vector>
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#include <jni.h>
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#include "DiscIO/Enums.h"
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#include "UICommon/GameFile.h"
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include "jni/AndroidCommon/IDCache.h"
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static std::shared_ptr<const UICommon::GameFile>* GetPointer(JNIEnv* env, jobject obj)
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{
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return reinterpret_cast<std::shared_ptr<const UICommon::GameFile>*>(
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env->GetLongField(obj, IDCache::GetGameFilePointer()));
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}
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static std::shared_ptr<const UICommon::GameFile>& GetRef(JNIEnv* env, jobject obj)
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{
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return *GetPointer(env, obj);
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}
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jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file)
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{
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if (!game_file)
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return nullptr;
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return env->NewObject(
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IDCache::GetGameFileClass(), IDCache::GetGameFileConstructor(),
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reinterpret_cast<jlong>(new std::shared_ptr<const UICommon::GameFile>(std::move(game_file))));
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}
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#ifdef __cplusplus
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extern "C" {
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#endif
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
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jobject obj);
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
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jobject obj);
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
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jobject obj);
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
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jobject obj);
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
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jobject obj);
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
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jobject obj);
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
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jobject obj);
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
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jobject obj);
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JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
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jobject obj);
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
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jobject obj);
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
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jobject obj);
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
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jobject obj)
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{
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delete GetPointer(env, obj);
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}
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
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jobject obj)
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{
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return static_cast<jint>(GetRef(env, obj)->GetPlatform());
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}
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
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jobject obj)
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{
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return ToJString(env, GetRef(env, obj)->GetName());
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}
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
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jobject obj)
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{
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return ToJString(env, GetRef(env, obj)->GetDescription());
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}
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
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jobject obj)
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{
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return ToJString(env, DiscIO::GetCompanyFromID(GetRef(env, obj)->GetMakerID()));
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}
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
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jobject obj)
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{
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return static_cast<jint>(GetRef(env, obj)->GetCountry());
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}
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
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jobject obj)
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{
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return ToJString(env, GetRef(env, obj)->GetFilePath());
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}
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
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jobject obj)
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{
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return ToJString(env, GetRef(env, obj)->GetGameID());
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}
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JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
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jobject obj)
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{
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const std::vector<u32>& buffer = GetRef(env, obj)->GetBannerImage().buffer;
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const jsize size = static_cast<jsize>(buffer.size());
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const jintArray out_array = env->NewIntArray(size);
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if (!out_array)
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return nullptr;
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env->SetIntArrayRegion(out_array, 0, size, reinterpret_cast<const jint*>(buffer.data()));
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return out_array;
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}
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
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jobject obj)
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{
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return static_cast<jint>(GetRef(env, obj)->GetBannerImage().width);
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}
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
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jobject obj)
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{
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return static_cast<jint>(GetRef(env, obj)->GetBannerImage().height);
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}
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#ifdef __cplusplus
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}
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#endif
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