Refactored VertexLoader::CompileVertexTranslator(). Now texture coordinates loaders are also selected from a function table. I will add a hack to increase the speed in the next commit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5140 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nodchip
2010-02-28 11:36:00 +00:00
parent d348c33bf2
commit 1c34052266
5 changed files with 90 additions and 74 deletions

View File

@ -29,6 +29,6 @@ extern ReadPosision tableReadPosition[4][8][2];
// Hold vertex size of each vertex format.
// The dimensions are same as tableReadPosition.
extern int tableVertexSize[4][8][2];
extern int tableReadPositionVertexSize[4][8][2];
#endif