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Core: Store object name separately for symbols
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@ -44,6 +44,7 @@ struct Symbol
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std::string name;
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std::string function_name; // stripped function name
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std::string object_name; // name of object/source file symbol belongs to
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std::vector<SCall> callers; // addresses of functions that call this function
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std::vector<SCall> calls; // addresses of functions that are called by this function
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u32 hash = 0; // use for HLE function finding
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