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Qt: Handle Overridden Graphics Backend
This fixes an issue where the game specific graphics backend would be saved as the global setting after playing a game. This also now displays the currently running graphics backend when looking in the graphics configuration window.
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@ -67,7 +67,6 @@ void GraphicsWindow::CreateMainLayout()
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void GraphicsWindow::OnBackendChanged(const QString& backend_name)
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{
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Config::SetBase(Config::MAIN_GFX_BACKEND, backend_name.toStdString());
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VideoBackendBase::PopulateBackendInfoFromUI(m_main_window->GetWindowSystemInfo());
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setWindowTitle(
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