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HiresTextures: Make Load return a unique_ptr
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@ -43,7 +43,7 @@ public:
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std::vector<Level> m_levels;
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private:
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static HiresTexture* Load(const std::string& base_filename, u32 width, u32 height);
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static std::unique_ptr<HiresTexture> Load(const std::string& base_filename, u32 width, u32 height);
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static void Prefetch();
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HiresTexture() {}
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