Added a self modifying code option in the game properties. Turn this on for Monster House and other games that hang or show memory errors. Turn it off for everything else. This fixes Legends of Wrestling.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6005 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
skidau
2010-07-30 17:12:59 +00:00
parent 84b5824670
commit 1d2f4283d1
6 changed files with 19 additions and 3 deletions

View File

@ -108,6 +108,7 @@ bool BootCore(const std::string& _rFilename)
game_ini.Get("Core", "EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
game_ini.Get("Core", "TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
game_ini.Get("Core", "MMU", &StartUp.bMMU, StartUp.bMMU);
game_ini.Get("Core", "SMC", &StartUp.bSMC, StartUp.bSMC);
// Wii settings
if (StartUp.bWii)
{