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synced 2025-07-21 05:09:34 -06:00
Added a self modifying code option in the game properties. Turn this on for Monster House and other games that hang or show memory errors. Turn it off for everything else. This fixes Legends of Wrestling.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6005 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -292,6 +292,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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MMU = new wxCheckBox(m_GameConfig, ID_MMU, _("Enable MMU"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("MMU Speed Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SMC = new wxCheckBox(m_GameConfig, ID_MMU, _("Enable self modifying code check"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Wii Console
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sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
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EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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@ -349,6 +350,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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sbCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(MMU, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(SMC, 0, wxEXPAND|wxLEFT, 5);
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sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
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sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
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@ -821,6 +823,11 @@ void CISOProperties::LoadGameConfig()
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else
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TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Core", "SMC", &bTemp))
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SMC->Set3StateValue((wxCheckBoxState)bTemp);
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else
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SMC->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
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EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
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else
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@ -907,6 +914,11 @@ bool CISOProperties::SaveGameConfig()
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else
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GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue());
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if (SMC->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Core", "SMC");
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else
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GameIni.Set("Core", "SMC", SMC->Get3StateValue());
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if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Wii", "ProgressiveScan");
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else
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