Merge pull request #7629 from JosJuice/auto-disc-change

Automatic disc change for 2-disc games
This commit is contained in:
JMC47
2019-01-15 13:01:36 -05:00
committed by GitHub
35 changed files with 480 additions and 124 deletions

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@ -737,6 +737,17 @@ bool GameList::HasMultipleSelected() const
m_grid->selectionModel()->selectedIndexes().size() > 1;
}
std::shared_ptr<const UICommon::GameFile> GameList::FindGame(const std::string& path) const
{
return m_model->FindGame(path);
}
std::shared_ptr<const UICommon::GameFile>
GameList::FindSecondDisc(const UICommon::GameFile& game) const
{
return m_model->FindSecondDisc(game);
}
void GameList::SetViewColumn(int col, bool view)
{
m_list->setColumnHidden(col, !view);

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@ -30,6 +30,8 @@ public:
std::shared_ptr<const UICommon::GameFile> GetSelectedGame() const;
QList<std::shared_ptr<const UICommon::GameFile>> GetSelectedGames() const;
bool HasMultipleSelected() const;
std::shared_ptr<const UICommon::GameFile> FindGame(const std::string& path) const;
std::shared_ptr<const UICommon::GameFile> FindSecondDisc(const UICommon::GameFile& game) const;
void SetListView() { SetPreferredView(true); }
void SetGridView() { SetPreferredView(false); }

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@ -278,7 +278,7 @@ void GameListModel::AddGame(const std::shared_ptr<const UICommon::GameFile>& gam
void GameListModel::UpdateGame(const std::shared_ptr<const UICommon::GameFile>& game)
{
int index = FindGame(game->GetFilePath());
int index = FindGameIndex(game->GetFilePath());
if (index < 0)
{
AddGame(game);
@ -292,7 +292,7 @@ void GameListModel::UpdateGame(const std::shared_ptr<const UICommon::GameFile>&
void GameListModel::RemoveGame(const std::string& path)
{
int entry = FindGame(path);
int entry = FindGameIndex(path);
if (entry < 0)
return;
@ -301,7 +301,13 @@ void GameListModel::RemoveGame(const std::string& path)
endRemoveRows();
}
int GameListModel::FindGame(const std::string& path) const
std::shared_ptr<const UICommon::GameFile> GameListModel::FindGame(const std::string& path) const
{
const int index = FindGameIndex(path);
return index < 0 ? nullptr : m_games[index];
}
int GameListModel::FindGameIndex(const std::string& path) const
{
for (int i = 0; i < m_games.size(); i++)
{
@ -311,6 +317,29 @@ int GameListModel::FindGame(const std::string& path) const
return -1;
}
std::shared_ptr<const UICommon::GameFile>
GameListModel::FindSecondDisc(const UICommon::GameFile& game) const
{
std::shared_ptr<const UICommon::GameFile> match_without_revision = nullptr;
if (DiscIO::IsDisc(game.GetPlatform()))
{
for (auto& other_game : m_games)
{
if (game.GetGameID() == other_game->GetGameID() &&
game.GetDiscNumber() != other_game->GetDiscNumber())
{
if (game.GetRevision() == other_game->GetRevision())
return other_game;
else
match_without_revision = other_game;
}
}
}
return match_without_revision;
}
void GameListModel::SetSearchTerm(const QString& term)
{
m_term = term;

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@ -63,6 +63,9 @@ public:
void UpdateGame(const std::shared_ptr<const UICommon::GameFile>& game);
void RemoveGame(const std::string& path);
std::shared_ptr<const UICommon::GameFile> FindGame(const std::string& path) const;
std::shared_ptr<const UICommon::GameFile> FindSecondDisc(const UICommon::GameFile& game) const;
void SetScale(float scale);
float GetScale() const;
@ -79,7 +82,7 @@ public:
private:
// Index in m_games, or -1 if it isn't found
int FindGame(const std::string& path) const;
int FindGameIndex(const std::string& path) const;
QStringList m_tag_list;
QMap<QString, QVariant> m_game_tags;

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@ -13,6 +13,7 @@
<string>gcm</string>
<string>gcz</string>
<string>iso</string>
<string>m3u</string>
<string>tgc</string>
<string>wad</string>
<string>wbfs</string>

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@ -147,7 +147,10 @@ int main(int argc, char* argv[])
std::unique_ptr<BootParameters> boot;
if (options.is_set("exec"))
{
boot = BootParameters::GenerateFromFile(static_cast<const char*>(options.get("exec")));
const std::list<std::string> paths_list = options.all("exec");
const std::vector<std::string> paths{std::make_move_iterator(std::begin(paths_list)),
std::make_move_iterator(std::end(paths_list))};
boot = BootParameters::GenerateFromFile(paths);
}
else if (options.is_set("nand_title"))
{

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@ -168,6 +168,17 @@ static WindowSystemInfo GetWindowSystemInfo(QWindow* window)
return wsi;
}
static std::vector<std::string> StringListToStdVector(QStringList list)
{
std::vector<std::string> result;
result.reserve(list.size());
for (const QString& s : list)
result.push_back(s.toStdString());
return result;
}
MainWindow::MainWindow(std::unique_ptr<BootParameters> boot_parameters) : QMainWindow(nullptr)
{
setWindowTitle(QString::fromStdString(Common::scm_rev_str));
@ -387,7 +398,7 @@ void MainWindow::ConnectMenuBar()
connect(m_menu_bar, &MenuBar::EjectDisc, this, &MainWindow::EjectDisc);
connect(m_menu_bar, &MenuBar::ChangeDisc, this, &MainWindow::ChangeDisc);
connect(m_menu_bar, &MenuBar::BootDVDBackup, this,
[this](const QString& drive) { StartGame(drive); });
[this](const QString& drive) { StartGame(drive, ScanForSecondDisc::No); });
// Emulation
connect(m_menu_bar, &MenuBar::Pause, this, &MainWindow::Pause);
@ -610,30 +621,30 @@ void MainWindow::RefreshGameList()
Settings::Instance().RefreshGameList();
}
QString MainWindow::PromptFileName()
QStringList MainWindow::PromptFileNames()
{
auto& settings = Settings::Instance().GetQSettings();
QString path = QFileDialog::getOpenFileName(
QStringList paths = QFileDialog::getOpenFileNames(
this, tr("Select a File"),
settings.value(QStringLiteral("mainwindow/lastdir"), QStringLiteral("")).toString(),
tr("All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *.dff);;"
tr("All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *.dff *.m3u);;"
"All Files (*)"));
if (!path.isEmpty())
if (!paths.isEmpty())
{
settings.setValue(QStringLiteral("mainwindow/lastdir"),
QFileInfo(path).absoluteDir().absolutePath());
QFileInfo(paths.front()).absoluteDir().absolutePath());
}
return path;
return paths;
}
void MainWindow::ChangeDisc()
{
QString file = PromptFileName();
std::vector<std::string> paths = StringListToStdVector(PromptFileNames());
if (!file.isEmpty())
Core::RunAsCPUThread([&file] { DVDInterface::ChangeDisc(file.toStdString()); });
if (!paths.empty())
Core::RunAsCPUThread([&paths] { DVDInterface::ChangeDisc(paths); });
}
void MainWindow::EjectDisc()
@ -643,9 +654,9 @@ void MainWindow::EjectDisc()
void MainWindow::Open()
{
QString file = PromptFileName();
if (!file.isEmpty())
StartGame(file);
QStringList files = PromptFileNames();
if (!files.isEmpty())
StartGame(StringListToStdVector(files));
}
void MainWindow::Play(const std::optional<std::string>& savestate_path)
@ -664,7 +675,7 @@ void MainWindow::Play(const std::optional<std::string>& savestate_path)
std::shared_ptr<const UICommon::GameFile> selection = m_game_list->GetSelectedGame();
if (selection)
{
StartGame(selection->GetFilePath(), savestate_path);
StartGame(selection->GetFilePath(), ScanForSecondDisc::Yes, savestate_path);
EnableScreenSaver(false);
}
else
@ -672,7 +683,7 @@ void MainWindow::Play(const std::optional<std::string>& savestate_path)
const QString default_path = QString::fromStdString(Config::Get(Config::MAIN_DEFAULT_ISO));
if (!default_path.isEmpty() && QFile::exists(default_path))
{
StartGame(default_path, savestate_path);
StartGame(default_path, ScanForSecondDisc::Yes, savestate_path);
EnableScreenSaver(false);
}
else
@ -833,17 +844,46 @@ void MainWindow::ScreenShot()
Core::SaveScreenShot();
}
void MainWindow::StartGame(const QString& path, const std::optional<std::string>& savestate_path)
void MainWindow::ScanForSecondDiscAndStartGame(const UICommon::GameFile& game,
const std::optional<std::string>& savestate_path)
{
StartGame(path.toStdString(), savestate_path);
auto second_game = m_game_list->FindSecondDisc(game);
std::vector<std::string> paths = {game.GetFilePath()};
if (second_game != nullptr)
paths.push_back(second_game->GetFilePath());
StartGame(paths, savestate_path);
}
void MainWindow::StartGame(const std::string& path,
void MainWindow::StartGame(const QString& path, ScanForSecondDisc scan,
const std::optional<std::string>& savestate_path)
{
StartGame(path.toStdString(), scan, savestate_path);
}
void MainWindow::StartGame(const std::string& path, ScanForSecondDisc scan,
const std::optional<std::string>& savestate_path)
{
if (scan == ScanForSecondDisc::Yes)
{
std::shared_ptr<const UICommon::GameFile> game = m_game_list->FindGame(path);
if (game != nullptr)
{
ScanForSecondDiscAndStartGame(*game, savestate_path);
return;
}
}
StartGame(BootParameters::GenerateFromFile(path, savestate_path));
}
void MainWindow::StartGame(const std::vector<std::string>& paths,
const std::optional<std::string>& savestate_path)
{
StartGame(BootParameters::GenerateFromFile(paths, savestate_path));
}
void MainWindow::StartGame(std::unique_ptr<BootParameters>&& parameters)
{
// If we're running, only start a new game once we've stopped the last.
@ -1075,7 +1115,7 @@ void MainWindow::ShowFIFOPlayer()
{
m_fifo_window = new FIFOPlayerWindow(this);
connect(m_fifo_window, &FIFOPlayerWindow::LoadFIFORequested, this,
[this](const QString& path) { StartGame(path); });
[this](const QString& path) { StartGame(path, ScanForSecondDisc::No); });
}
m_fifo_window->show();
@ -1170,7 +1210,7 @@ void MainWindow::NetPlayInit()
#endif
connect(m_netplay_dialog, &NetPlayDialog::Boot, this,
[this](const QString& path) { StartGame(path); });
[this](const QString& path) { StartGame(path, ScanForSecondDisc::Yes); });
connect(m_netplay_dialog, &NetPlayDialog::Stop, this, &MainWindow::ForceStop);
connect(m_netplay_dialog, &NetPlayDialog::rejected, this, &MainWindow::NetPlayQuit);
connect(m_netplay_setup_dialog, &NetPlaySetupDialog::Join, this, &MainWindow::NetPlayJoin);
@ -1346,38 +1386,48 @@ void MainWindow::dragEnterEvent(QDragEnterEvent* event)
void MainWindow::dropEvent(QDropEvent* event)
{
const auto& urls = event->mimeData()->urls();
const QList<QUrl>& urls = event->mimeData()->urls();
if (urls.empty())
return;
const auto& url = urls[0];
QFileInfo file_info(url.toLocalFile());
QStringList files;
QStringList folders;
auto path = file_info.filePath();
if (!file_info.exists() || !file_info.isReadable())
for (const QUrl& url : urls)
{
QMessageBox::critical(this, tr("Error"), tr("Failed to open '%1'").arg(path));
return;
QFileInfo file_info(url.toLocalFile());
QString path = file_info.filePath();
if (!file_info.exists() || !file_info.isReadable())
{
QMessageBox::critical(this, tr("Error"), tr("Failed to open '%1'").arg(path));
return;
}
(file_info.isFile() ? files : folders).append(path);
}
if (file_info.isFile())
if (!files.isEmpty())
{
StartGame(path);
StartGame(StringListToStdVector(files));
}
else
{
auto& settings = Settings::Instance();
Settings& settings = Settings::Instance();
const bool show_confirm = settings.GetPaths().size() != 0;
if (settings.GetPaths().size() != 0)
for (const QString& folder : folders)
{
if (QMessageBox::question(
this, tr("Confirm"),
tr("Do you want to add \"%1\" to the list of Game Paths?").arg(path)) !=
QMessageBox::Yes)
return;
if (show_confirm)
{
if (QMessageBox::question(
this, tr("Confirm"),
tr("Do you want to add \"%1\" to the list of Game Paths?").arg(folder)) !=
QMessageBox::Yes)
return;
}
settings.AddPath(folder);
}
settings.AddPath(path);
}
}

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@ -5,6 +5,7 @@
#pragma once
#include <QMainWindow>
#include <QStringList>
#include <memory>
#include <optional>
@ -47,6 +48,11 @@ namespace DiscIO
enum class Region;
}
namespace UICommon
{
class GameFile;
}
namespace X11Utils
{
class XRRConfiguration;
@ -115,8 +121,20 @@ private:
void InitCoreCallbacks();
void StartGame(const QString& path, const std::optional<std::string>& savestate_path = {});
void StartGame(const std::string& path, const std::optional<std::string>& savestate_path = {});
enum class ScanForSecondDisc
{
Yes,
No,
};
void ScanForSecondDiscAndStartGame(const UICommon::GameFile& game,
const std::optional<std::string>& savestate_path = {});
void StartGame(const QString& path, ScanForSecondDisc scan,
const std::optional<std::string>& savestate_path = {});
void StartGame(const std::string& path, ScanForSecondDisc scan,
const std::optional<std::string>& savestate_path = {});
void StartGame(const std::vector<std::string>& paths,
const std::optional<std::string>& savestate_path = {});
void StartGame(std::unique_ptr<BootParameters>&& parameters);
void ShowRenderWidget();
void HideRenderWidget(bool reinit = true);
@ -155,7 +173,7 @@ private:
void ChangeDisc();
void EjectDisc();
QString PromptFileName();
QStringList PromptFileNames();
void EnableScreenSaver(bool enable);

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@ -96,6 +96,7 @@ void GeneralPane::ConnectLayout()
{
connect(m_checkbox_dualcore, &QCheckBox::toggled, this, &GeneralPane::OnSaveConfig);
connect(m_checkbox_cheats, &QCheckBox::toggled, this, &GeneralPane::OnSaveConfig);
connect(m_checkbox_auto_disc_change, &QCheckBox::toggled, this, &GeneralPane::OnSaveConfig);
#ifdef USE_DISCORD_PRESENCE
connect(m_checkbox_discord_presence, &QCheckBox::toggled, this, &GeneralPane::OnSaveConfig);
#endif
@ -137,6 +138,9 @@ void GeneralPane::CreateBasic()
m_checkbox_cheats = new QCheckBox(tr("Enable Cheats"));
basic_group_layout->addWidget(m_checkbox_cheats);
m_checkbox_auto_disc_change = new QCheckBox(tr("Change Discs Automatically"));
basic_group_layout->addWidget(m_checkbox_auto_disc_change);
#ifdef USE_DISCORD_PRESENCE
m_checkbox_discord_presence = new QCheckBox(tr("Show Current Game on Discord"));
basic_group_layout->addWidget(m_checkbox_discord_presence);
@ -236,6 +240,7 @@ void GeneralPane::LoadConfig()
#endif
m_checkbox_dualcore->setChecked(SConfig::GetInstance().bCPUThread);
m_checkbox_cheats->setChecked(Settings::Instance().GetCheatsEnabled());
m_checkbox_auto_disc_change->setChecked(Config::Get(Config::MAIN_AUTO_DISC_CHANGE));
#ifdef USE_DISCORD_PRESENCE
m_checkbox_discord_presence->setChecked(Config::Get(Config::MAIN_USE_DISCORD_PRESENCE));
#endif
@ -295,6 +300,7 @@ void GeneralPane::OnSaveConfig()
settings.bCPUThread = m_checkbox_dualcore->isChecked();
Config::SetBaseOrCurrent(Config::MAIN_CPU_THREAD, m_checkbox_dualcore->isChecked());
Settings::Instance().SetCheatsEnabled(m_checkbox_cheats->isChecked());
Config::SetBase(Config::MAIN_AUTO_DISC_CHANGE, m_checkbox_auto_disc_change->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_ENABLE_CHEATS, m_checkbox_cheats->isChecked());
settings.m_EmulationSpeed = m_combobox_speedlimit->currentIndex() * 0.1f;

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@ -44,6 +44,7 @@ private:
QComboBox* m_combobox_update_track;
QCheckBox* m_checkbox_dualcore;
QCheckBox* m_checkbox_cheats;
QCheckBox* m_checkbox_auto_disc_change;
#ifdef USE_DISCORD_PRESENCE
QCheckBox* m_checkbox_discord_presence;
#endif

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@ -43,7 +43,7 @@ void PathPane::BrowseDefaultGame()
{
QString file = QDir::toNativeSeparators(QFileDialog::getOpenFileName(
this, tr("Select a Game"), Settings::Instance().GetDefaultGame(),
tr("All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
tr("All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *.m3u);;"
"All Files (*)")));
if (!file.isEmpty())