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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Get rid of C-style empty function parameter indicators
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@ -60,7 +60,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
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// gfx backend support
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void SetToken(const u16 _token, const int _bSetTokenAcknowledge);
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void SetFinish(void);
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void SetFinish();
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UPEAlphaReadReg GetAlphaReadMode();
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// Bounding box functionality. Paper Mario (both) are a couple of the few games that use it.
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@ -110,7 +110,7 @@ struct Normal_Index_Indices3
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}
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void VertexLoader_Normal::Init(void)
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void VertexLoader_Normal::Init()
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{
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m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Normal_Direct<u8, 1>();
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m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Normal_Direct<s8, 1>();
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@ -11,7 +11,7 @@ class VertexLoader_Normal
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public:
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// Init
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static void Init(void);
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static void Init();
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// GetSize
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static unsigned int GetSize(unsigned int _type, unsigned int _format,
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@ -165,7 +165,7 @@ static int tableReadPositionVertexSize[4][8][2] = {
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};
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void VertexLoader_Position::Init(void)
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void VertexLoader_Position::Init()
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{
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#if _M_SSE >= 0x301
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@ -8,7 +8,7 @@ class VertexLoader_Position {
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public:
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// Init
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static void Init(void);
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static void Init();
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// GetSize
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static unsigned int GetSize(unsigned int _type, unsigned int _format, unsigned int _elements);
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@ -173,7 +173,7 @@ static int tableReadTexCoordVertexSize[4][8][2] = {
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},
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};
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void VertexLoader_TextCoord::Init(void)
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void VertexLoader_TextCoord::Init()
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{
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#if _M_SSE >= 0x301
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@ -11,7 +11,7 @@ class VertexLoader_TextCoord
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public:
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// Init
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static void Init(void);
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static void Init();
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// GetSize
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static unsigned int GetSize(unsigned int _type, unsigned int _format, unsigned int _elements);
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