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evil hack: map the buffer once and use this pointer after unmaping
This isn't allowed by gl and may _only_ work, if the driver uses cpu bound buffer. But it may speed up :-)
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@ -29,6 +29,7 @@ enum StreamType {
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STREAM_DETECT,
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MAP_AND_ORPHAN,
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MAP_AND_SYNC,
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MAP_AND_RISK,
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PINNED_MEMORY,
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BUFFERSUBDATA
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};
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