Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)

Also fix up the dangling else's. Shit just looks incredibly ugly in terms of actual structure in the code.

I took the liberty of adding comments in FifoPlayerDlg.cpp, LogConfigWindow.cpp, LogWindow.cpp, and FrameAui.cpp to better explain some things.

If any comments are wrong, don't hesitate to complain.
This commit is contained in:
Lioncash
2013-04-08 01:16:50 -04:00
parent 5b2d9a7d9f
commit 1db10b139c
36 changed files with 584 additions and 295 deletions

View File

@ -120,7 +120,7 @@ public:
#endif
}
// These have to be public
// These have to be public
CCodeWindow* g_pCodeWindow;
NetPlaySetupDiag* g_NetPlaySetupDiag;
wxCheatsWindow* g_CheatsWindow;
@ -134,7 +134,7 @@ public:
void UpdateGameList();
void ToggleLogWindow(bool bShow);
void ToggleLogConfigWindow(bool bShow);
void ToggleConsole(bool bShow);
void ToggleConsole(bool bShow);
void PostEvent(wxCommandEvent& event);
void StatusBarMessage(const char * Text, ...);
void ClearStatusBar();
@ -209,7 +209,7 @@ private:
Toolbar_ConfigGFX,
Toolbar_ConfigDSP,
Toolbar_ConfigPAD,
Toolbar_Wiimote,
Toolbar_Wiimote,
Toolbar_Help,
EToolbar_Max
};
@ -305,10 +305,10 @@ private:
void OnLoadLastState(wxCommandEvent& event);
void OnUndoLoadState(wxCommandEvent& event);
void OnUndoSaveState(wxCommandEvent& event);
void OnFrameSkip(wxCommandEvent& event);
void OnFrameStep(wxCommandEvent& event);
void OnConfigMain(wxCommandEvent& event); // Options
void OnConfigGFX(wxCommandEvent& event);
void OnConfigDSP(wxCommandEvent& event);
@ -332,7 +332,7 @@ private:
void OnKeyUp(wxKeyEvent& event);
void OnMouse(wxMouseEvent& event); // Mouse
void OnHostMessage(wxCommandEvent& event);
void OnMemcard(wxCommandEvent& event); // Misc