mirror of
https://github.com/dolphin-emu/dolphin.git
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Eliminate some trampoline functions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7015 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -15,6 +15,7 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <functional>
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#include <string.h>
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#include "AOSoundStream.h"
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@ -54,18 +55,13 @@ void AOSound::SoundLoop()
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}
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}
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void soundThread(AOSound *aosound)
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{
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aosound->SoundLoop();
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}
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bool AOSound::Start()
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{
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memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
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soundSyncEvent.Init();
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thread = std::thread(soundThread, this);
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thread = std::thread(std::mem_fun(&AOSound::SoundLoop), this);
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return true;
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}
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@ -15,6 +15,8 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <functional>
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#include "Common.h"
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#include "Thread.h"
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#include "AlsaSoundStream.h"
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@ -33,14 +35,9 @@ AlsaSound::~AlsaSound()
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delete [] mix_buffer;
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}
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static void ThreadTrampoline(AlsaSound* args)
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{
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args->SoundLoop();
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}
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bool AlsaSound::Start()
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{
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thread = std::thread(ThreadTrampoline, this);
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thread = std::thread(std::mem_fun(&AlsaSound::SoundLoop), this);
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thread_data = 0;
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return true;
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}
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@ -15,9 +15,12 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <windows.h>
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#include <cmath>
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#include <functional>
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#include <windows.h>
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#include <dxerr.h>
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#include "AudioCommon.h"
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#include "DSoundStream.h"
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@ -91,11 +94,6 @@ bool DSound::WriteDataToBuffer(DWORD dwOffset, // Our own write
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}
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// The audio thread.
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void soundThread(DSound* dsound)
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{
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dsound->SoundLoop();
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}
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void DSound::SoundLoop()
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{
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currentPos = 0;
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@ -137,7 +135,7 @@ bool DSound::Start()
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dsBuffer->Lock(0, bufferSize, (void* *)&p1, &num1, 0, 0, 0);
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memset(p1, 0, num1);
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dsBuffer->Unlock(p1, num1, 0, 0);
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thread = std::thread(soundThread, this);
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thread = std::thread(std::mem_fun(&DSound::SoundLoop), this);
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return true;
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}
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@ -15,6 +15,8 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <functional>
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#include "aldlist.h"
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#include "OpenALStream.h"
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@ -44,7 +46,7 @@ bool OpenALStream::Start()
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if (pContext)
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{
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alcMakeContextCurrent(pContext);
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thread = std::thread(OpenALStream::ThreadFunc, this);
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thread = std::thread(std::mem_fun(&OpenALStream::SoundLoop), this);
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bReturn = true;
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}
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else
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@ -121,11 +123,6 @@ void OpenALStream::Clear(bool mute)
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}
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}
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void OpenALStream::ThreadFunc(OpenALStream* alstream)
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{
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alstream->SoundLoop();
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}
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void OpenALStream::SoundLoop()
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{
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ALenum err;
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@ -58,8 +58,6 @@ public:
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virtual bool usesMixer() const { return true; }
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virtual void Update();
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static void ThreadFunc(OpenALStream* args);
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private:
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std::thread thread;
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Common::EventEx soundSyncEvent;
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@ -15,6 +15,8 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <functional>
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#include "Common.h"
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#include "Thread.h"
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@ -35,15 +37,10 @@ PulseAudio::~PulseAudio()
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delete [] mix_buffer;
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}
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void PulseAudio::ThreadTrampoline(PulseAudio* args)
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{
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args->SoundLoop();
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}
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bool PulseAudio::Start()
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{
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thread_running = true;
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thread = std::thread(ThreadTrampoline, this);
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thread = std::thread(std::mem_fun(&PulseAudio::SoundLoop), this);
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return true;
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}
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@ -46,7 +46,6 @@ public:
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private:
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virtual void SoundLoop();
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static void ThreadTrampoline(PulseAudio* args);
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bool PulseInit();
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void PulseShutdown();
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bool Write(const void *data, size_t bytes);
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