Eliminate some trampoline functions.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7015 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-01-31 08:19:27 +00:00
parent 67a4ac0bf6
commit 1de40588ac
20 changed files with 38 additions and 73 deletions

View File

@ -10,6 +10,7 @@
#include "GCPadStatus.h"
#include <functional>
#include <map>
#include <queue>
#include <sstream>
@ -94,7 +95,7 @@ class NetPlay
public:
NetPlay();
virtual ~NetPlay();
virtual void Entry() = 0;
//virtual void ThreadFunc() = 0;
bool is_connected;
@ -163,15 +164,13 @@ private:
};
void NetPlayThreadFunc(NetPlay* arg);
void NetPlay_Enable(NetPlay* const np);
void NetPlay_Disable();
class NetPlayServer : public NetPlay
{
public:
void Entry();
void ThreadFunc();
NetPlayServer(const u16 port, const std::string& name, NetPlayDiag* const npd = NULL, const std::string& game = "");
~NetPlayServer();
@ -220,7 +219,7 @@ private:
class NetPlayClient : public NetPlay
{
public:
void Entry();
void ThreadFunc();
NetPlayClient(const std::string& address, const u16 port, const std::string& name, NetPlayDiag* const npd = NULL);
~NetPlayClient();