New Wiimote Plugin: Made UDPWiimote use the regular "Nunchuk" extension setting. Having a separate "UDPNunchuk" was really ugly. -some other minor changes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5863 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-07-09 22:11:12 +00:00
parent d0c9a38681
commit 1e4f3c589d
16 changed files with 126 additions and 148 deletions

View File

@ -1,5 +1,7 @@
#include "Nunchuk.h"
#include "UDPWrapper.h"
#include "UDPWiimote.h"
namespace WiimoteEmu
{
@ -19,14 +21,10 @@ static const u8 nunchuck_calibration[] =
0xec, 0x41 // checksum on the last two bytes
};
// nunchuk buttons
#define NUNCHUK_C 0x02
#define NUNCHUK_Z 0x01
const u8 nunchuk_button_bitmasks[] =
{
NUNCHUK_C,
NUNCHUK_Z,
Nunchuk::BUTTON_C,
Nunchuk::BUTTON_Z,
};
Nunchuk::Nunchuk() : Attachment( "Nunchuk" )