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Make dolphin aware of disc revision numbers. Display them under game properties and use them in netplay.
Patch by johnwchadwick. Fixed issue 6243.
This commit is contained in:

committed by
Jordan Woyak

parent
2316cb6876
commit
1e6dacf1e4
@ -45,8 +45,11 @@ std::string BuildGameName(const GameListItem& game)
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std::string name(game.GetBannerName(lang));
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if (name.empty())
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name = game.GetVolumeName(lang);
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return name + " (" + game.GetUniqueID() + ")";
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if (game.GetRevision() != 0)
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return name + " (" + game.GetUniqueID() + ", Revision " + std::to_string((long long)game.GetRevision()) + ")";
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else
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return name + " (" + game.GetUniqueID() + ")";
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}
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void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
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