Fix compilation errors with g++4.7

This commit is contained in:
Pierre Bourdon
2012-05-26 08:09:50 +02:00
parent b79d8d9e10
commit 1efabea9b4
3 changed files with 8 additions and 8 deletions

View File

@ -631,9 +631,9 @@ const char *GeneratePixelShaderCode(PSGRENDER_MODE PSGRenderMode, API_TYPE ApiTy
{
// the screen space depth value = far z + (clip z / clip w) * z range
if (numTexgen < 7)
WRITE(p, "float zCoord = "I_ZBIAS"[1].x + (clipPos.z / clipPos.w) * "I_ZBIAS"[1].y;\n");
WRITE(p, "float zCoord = " I_ZBIAS "[1].x + (clipPos.z / clipPos.w) * " I_ZBIAS "[1].y;\n");
else
WRITE(p, "float zCoord = "I_ZBIAS"[1].x + (uv2.w / uv3.w) * "I_ZBIAS"[1].y;\n");
WRITE(p, "float zCoord = " I_ZBIAS "[1].x + (uv2.w / uv3.w) * " I_ZBIAS "[1].y;\n");
}
char* pmainstart = p;
if(PSGRenderMode == PSGRENDER_ZCOMPLOCK && !DepthTextureEnable)