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Defer texture invalidation to the video thread from the video configuration dialog. Should fix issue 4069
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7108 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -31,6 +31,7 @@
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#include "MainBase.h"
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#include "VideoConfig.h"
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#include "FramebufferManagerBase.h"
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#include "TextureCacheBase.h"
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#include "Fifo.h"
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#include "Timer.h"
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#include "StringUtil.h"
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@ -109,6 +110,11 @@ void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRect
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g_renderer->Swap(xfbAddr, FIELD_PROGRESSIVE, fbWidth, fbHeight,sourceRc,Gamma);
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Common::AtomicStoreRelease(s_swapRequested, false);
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}
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if (TextureCache::DeferredInvalidate)
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{
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TextureCache::Invalidate(false);
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}
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}
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void Renderer::CalculateTargetScale(int x, int y, int &scaledX, int &scaledY)
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@ -26,7 +26,7 @@ TextureCache *g_texture_cache;
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u8 *TextureCache::temp = NULL;
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TextureCache::TexCache TextureCache::textures;
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Common::CriticalSection TextureCache::texMutex;
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bool TextureCache::DeferredInvalidate;
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TextureCache::TCacheEntryBase::~TCacheEntryBase()
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{
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@ -53,7 +53,6 @@ TextureCache::TextureCache()
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void TextureCache::Invalidate(bool shutdown)
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{
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texMutex.Enter();
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TexCache::iterator
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iter = textures.begin(),
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tcend = textures.end();
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@ -68,7 +67,13 @@ void TextureCache::Invalidate(bool shutdown)
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if(g_ActiveConfig.bHiresTextures && !g_ActiveConfig.bDumpTextures)
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HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
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SetHash64Function(g_ActiveConfig.bHiresTextures || g_ActiveConfig.bDumpTextures);
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texMutex.Leave();
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DeferredInvalidate = false;
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}
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void TextureCache::InvalidateDefer()
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{
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DeferredInvalidate = true;
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}
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TextureCache::~TextureCache()
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@ -75,6 +75,7 @@ public:
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static void Cleanup();
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static void Invalidate(bool shutdown);
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static void InvalidateDefer();
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static void InvalidateRange(u32 start_address, u32 size);
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static void MakeRangeDynamic(u32 start_address, u32 size);
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static void ClearRenderTargets(); // currently only used by OGL
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@ -89,7 +90,7 @@ public:
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static void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt,
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u32 copyfmt, bool bScaleByHalf, const EFBRectangle &source_rect);
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static Common::CriticalSection texMutex;
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static bool DeferredInvalidate;
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protected:
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TextureCache();
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@ -158,9 +158,7 @@ void VertexManager::AddVertices(int primitive, int numVertices)
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void VertexManager::Flush()
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{
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TextureCache::texMutex.Enter();
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g_vertex_manager->vFlush();
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TextureCache::texMutex.Leave();
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}
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// TODO: need to merge more stuff into VideoCommon to use this
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@ -59,7 +59,7 @@ void VideoConfigDiag::Event_Close(wxCloseEvent& ev)
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EndModal(wxID_OK);
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TextureCache::Invalidate(false); // For settings like hi-res textures/texture format/etc.
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TextureCache::InvalidateDefer(); // For settings like hi-res textures/texture format/etc.
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}
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// TODO: implement some hack to increase the tooltip display duration, because some of these are way too long for anyone to read in 5 seconds.
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