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Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace the Android-specific code with this in the future, but of course, just deduplicating between DolphinWX and DolphinQt2 is nice too. Fixes: - DolphinQt2 showing the wrong size for split WBFS disc images. - DolphinQt2 being case sensitive when checking if a file is a DOL/ELF. - DolphinQt2 not detecting when a Wii banner has become available after the game list cache was created. Removes: - DolphinWX's ability to load PNGs as custom banners. But it was already rather broken (see https://bugs.dolphin-emu.org/issues/10365 and https://bugs.dolphin-emu.org/issues/10366). The reason I removed this was because PNG decoding relied on wx code and we don't have any good non-wx/Qt code for loading PNG files right now (let's not use SOIL), but we should be able to use libpng directly to implement PNG loading in the future. - DolphinQt2's ability to ignore a cached game if the last modified time differs. We currently don't have a non-wx/Qt way to get the time.
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@ -10,7 +10,7 @@
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namespace DiscIO
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{
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// Increment CACHE_REVISION (GameListCtrl.cpp) if these enums are modified
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// Increment CACHE_REVISION (GameFileCache.cpp) if these enums are modified
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enum class Platform
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{
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@ -68,6 +68,9 @@ enum class Language
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LANGUAGE_UNKNOWN
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};
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std::string GetName(Country country, bool translate);
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std::string GetName(Language language, bool translate);
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bool IsDisc(Platform volume_type);
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bool IsWii(Platform volume_type);
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bool IsNTSC(Region region);
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@ -82,5 +85,5 @@ Country CountrySwitch(u8 country_code);
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Region GetSysMenuRegion(u16 title_version);
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std::string GetSysMenuVersionString(u16 title_version);
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std::string GetCompanyFromID(const std::string& company_id);
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const std::string& GetCompanyFromID(const std::string& company_id);
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}
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