mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-01 02:29:59 -06:00
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace the Android-specific code with this in the future, but of course, just deduplicating between DolphinWX and DolphinQt2 is nice too. Fixes: - DolphinQt2 showing the wrong size for split WBFS disc images. - DolphinQt2 being case sensitive when checking if a file is a DOL/ELF. - DolphinQt2 not detecting when a Wii banner has become available after the game list cache was created. Removes: - DolphinWX's ability to load PNGs as custom banners. But it was already rather broken (see https://bugs.dolphin-emu.org/issues/10365 and https://bugs.dolphin-emu.org/issues/10366). The reason I removed this was because PNG decoding relied on wx code and we don't have any good non-wx/Qt code for loading PNG files right now (let's not use SOIL), but we should be able to use libpng directly to implement PNG loading in the future. - DolphinQt2's ability to ignore a cached game if the last modified time differs. We currently don't have a non-wx/Qt way to get the time.
This commit is contained in:
@ -1,481 +0,0 @@
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <QDir>
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#include <QFileInfo>
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#include <QImage>
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#include <QSharedPointer>
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#include "Common/Assert.h"
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#include "Common/FileUtil.h"
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#include "Common/NandPaths.h"
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/HW/WiiSaveCrypted.h"
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#include "Core/IOS/ES/ES.h"
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#include "Core/IOS/IOS.h"
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#include "Core/WiiUtils.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DolphinQt2/GameList/GameFile.h"
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#include "DolphinQt2/Resources.h"
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#include "DolphinQt2/Settings.h"
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QList<DiscIO::Language> GameFile::GetAvailableLanguages() const
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{
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return m_long_names.keys();
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}
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static QMap<DiscIO::Language, QString>
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ConvertLanguageMap(const std::map<DiscIO::Language, std::string>& map)
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{
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QMap<DiscIO::Language, QString> result;
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for (auto entry : map)
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result.insert(entry.first, QString::fromStdString(entry.second).trimmed());
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return result;
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}
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GameFile::GameFile()
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{
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m_valid = false;
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}
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GameFile::GameFile(const QString& path) : m_path(path)
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{
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m_valid = false;
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if (!LoadFileInfo(path))
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return;
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if (TryLoadVolume())
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{
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LoadState();
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}
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else if (!TryLoadElfDol())
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{
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return;
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}
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m_valid = true;
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}
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bool GameFile::IsValid() const
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{
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if (!m_valid)
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return false;
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if (m_platform == DiscIO::Platform::WII_WAD && !IOS::ES::IsChannel(m_title_id))
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return false;
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return true;
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}
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void GameFile::ReadBanner(const DiscIO::Volume& volume)
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{
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int width, height;
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std::vector<u32> buffer = volume.GetBanner(&width, &height);
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QImage banner(width, height, QImage::Format_RGB888);
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for (int i = 0; i < width * height; i++)
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{
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int x = i % width, y = i / width;
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banner.setPixel(x, y, qRgb((buffer[i] & 0xFF0000) >> 16, (buffer[i] & 0x00FF00) >> 8,
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(buffer[i] & 0x0000FF) >> 0));
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}
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if (!banner.isNull())
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m_banner = QPixmap::fromImage(banner);
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}
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bool GameFile::LoadFileInfo(const QString& path)
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{
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QFileInfo info(path);
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if (!info.exists() || !info.isReadable())
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return false;
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m_last_modified = info.lastModified();
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m_size = info.size();
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return true;
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}
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void GameFile::LoadState()
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{
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IniFile ini = SConfig::LoadGameIni(m_game_id.toStdString(), m_revision);
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std::string issues_temp;
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ini.GetIfExists("EmuState", "EmulationStateId", &m_rating);
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ini.GetIfExists("EmuState", "EmulationIssues", &issues_temp);
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m_issues = QString::fromStdString(issues_temp);
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}
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bool GameFile::IsElfOrDol()
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{
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QString extension = GetFileExtension();
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return extension == QStringLiteral("elf") || extension == QStringLiteral("dol");
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}
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bool GameFile::TryLoadVolume()
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{
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QSharedPointer<DiscIO::Volume> volume(
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DiscIO::CreateVolumeFromFilename(m_path.toStdString()).release());
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if (volume == nullptr)
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return false;
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m_game_id = QString::fromStdString(volume->GetGameID());
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std::string maker_id = volume->GetMakerID();
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m_title_id = volume->GetTitleID().value_or(0);
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m_maker = QString::fromStdString(DiscIO::GetCompanyFromID(maker_id));
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m_maker_id = QString::fromStdString(maker_id);
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m_revision = volume->GetRevision().value_or(0);
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m_internal_name = QString::fromStdString(volume->GetInternalName());
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m_short_names = ConvertLanguageMap(volume->GetShortNames());
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m_long_names = ConvertLanguageMap(volume->GetLongNames());
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m_short_makers = ConvertLanguageMap(volume->GetShortMakers());
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m_long_makers = ConvertLanguageMap(volume->GetLongMakers());
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m_descriptions = ConvertLanguageMap(volume->GetDescriptions());
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m_disc_number = volume->GetDiscNumber().value_or(0);
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m_platform = volume->GetVolumeType();
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m_region = volume->GetRegion();
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m_country = volume->GetCountry();
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m_blob_type = volume->GetBlobType();
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m_raw_size = volume->GetRawSize();
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m_apploader_date = QString::fromStdString(volume->GetApploaderDate());
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ReadBanner(*volume);
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return true;
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}
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bool GameFile::TryLoadElfDol()
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{
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if (!IsElfOrDol())
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return false;
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m_revision = 0;
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m_platform = DiscIO::Platform::ELF_DOL;
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m_region = DiscIO::Region::UNKNOWN_REGION;
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m_country = DiscIO::Country::COUNTRY_UNKNOWN;
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m_blob_type = DiscIO::BlobType::DIRECTORY;
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m_raw_size = m_size;
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m_rating = 0;
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return true;
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}
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QString GameFile::GetFileName() const
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{
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return QFileInfo(m_path).fileName();
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}
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QString GameFile::GetFileExtension() const
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{
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return QFileInfo(m_path).suffix();
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}
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QString GameFile::GetFileFolder() const
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{
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return QFileInfo(m_path).dir().dirName();
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}
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QString GameFile::GetBannerString(const QMap<DiscIO::Language, QString>& m) const
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{
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// Try the settings language, then English, then just pick one.
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if (m.isEmpty())
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return QString();
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bool wii = m_platform != DiscIO::Platform::GAMECUBE_DISC;
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DiscIO::Language current_lang = SConfig::GetInstance().GetCurrentLanguage(wii);
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if (m.contains(current_lang))
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return m[current_lang];
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if (m.contains(DiscIO::Language::LANGUAGE_ENGLISH))
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return m[DiscIO::Language::LANGUAGE_ENGLISH];
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return m.first();
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}
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QString GameFile::GetPlatform() const
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{
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switch (m_platform)
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{
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case DiscIO::Platform::GAMECUBE_DISC:
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return QObject::tr("GameCube");
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case DiscIO::Platform::WII_DISC:
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return QObject::tr("Wii");
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case DiscIO::Platform::WII_WAD:
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return QObject::tr("Wii Channel");
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case DiscIO::Platform::ELF_DOL:
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return QObject::tr("ELF/DOL");
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default:
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return QObject::tr("Unknown");
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}
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}
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QString GameFile::GetCountry() const
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{
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switch (m_country)
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{
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case DiscIO::Country::COUNTRY_EUROPE:
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return QObject::tr("Europe");
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case DiscIO::Country::COUNTRY_JAPAN:
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return QObject::tr("Japan");
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case DiscIO::Country::COUNTRY_USA:
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return QObject::tr("USA");
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case DiscIO::Country::COUNTRY_AUSTRALIA:
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return QObject::tr("Australia");
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case DiscIO::Country::COUNTRY_FRANCE:
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return QObject::tr("France");
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case DiscIO::Country::COUNTRY_GERMANY:
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return QObject::tr("Germany");
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case DiscIO::Country::COUNTRY_ITALY:
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return QObject::tr("Italy");
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case DiscIO::Country::COUNTRY_KOREA:
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return QObject::tr("Korea");
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case DiscIO::Country::COUNTRY_NETHERLANDS:
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return QObject::tr("Netherlands");
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case DiscIO::Country::COUNTRY_RUSSIA:
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return QObject::tr("Russia");
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case DiscIO::Country::COUNTRY_SPAIN:
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return QObject::tr("Spain");
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case DiscIO::Country::COUNTRY_TAIWAN:
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return QObject::tr("Taiwan");
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case DiscIO::Country::COUNTRY_WORLD:
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return QObject::tr("World");
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default:
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return QObject::tr("Unknown");
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}
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}
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QString GameFile::GetLanguage(DiscIO::Language lang) const
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{
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switch (lang)
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{
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case DiscIO::Language::LANGUAGE_JAPANESE:
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return QObject::tr("Japanese");
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case DiscIO::Language::LANGUAGE_ENGLISH:
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return QObject::tr("English");
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case DiscIO::Language::LANGUAGE_GERMAN:
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return QObject::tr("German");
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case DiscIO::Language::LANGUAGE_FRENCH:
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return QObject::tr("French");
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case DiscIO::Language::LANGUAGE_SPANISH:
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return QObject::tr("Spanish");
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case DiscIO::Language::LANGUAGE_ITALIAN:
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return QObject::tr("Italian");
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case DiscIO::Language::LANGUAGE_DUTCH:
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return QObject::tr("Dutch");
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case DiscIO::Language::LANGUAGE_SIMPLIFIED_CHINESE:
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return QObject::tr("Simplified Chinese");
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case DiscIO::Language::LANGUAGE_TRADITIONAL_CHINESE:
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return QObject::tr("Traditional Chinese");
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case DiscIO::Language::LANGUAGE_KOREAN:
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return QObject::tr("Korean");
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default:
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return QObject::tr("Unknown");
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}
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}
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QString GameFile::GetUniqueID() const
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{
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std::vector<std::string> info;
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if (!GetGameID().isEmpty())
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info.push_back(GetGameID().toStdString());
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if (GetRevision() != 0)
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{
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info.push_back("Revision " + std::to_string(GetRevision()));
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}
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std::string name = m_long_names[DiscIO::Language::LANGUAGE_ENGLISH].toStdString();
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if (name.empty())
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{
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if (!m_long_names.isEmpty())
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name = m_long_names.begin().value().toStdString();
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else
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{
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std::string filename, extension;
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name = SplitPath(m_path.toStdString(), nullptr, &filename, &extension);
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name = filename + extension;
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}
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}
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int disc_number = GetDiscNumber() + 1;
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std::string lower_name = name;
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std::transform(lower_name.begin(), lower_name.end(), lower_name.begin(), ::tolower);
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if (disc_number > 1 &&
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lower_name.find(std::string("disc ") + std::to_string(disc_number)) == std::string::npos &&
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lower_name.find(std::string("disc") + std::to_string(disc_number)) == std::string::npos)
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{
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info.push_back("Disc " + std::to_string(disc_number));
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}
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if (info.empty())
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return QString::fromStdString(name);
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std::ostringstream ss;
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std::copy(info.begin(), info.end() - 1, std::ostream_iterator<std::string>(ss, ", "));
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ss << info.back();
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return QString::fromStdString(name + " (" + ss.str() + ")");
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}
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bool GameFile::IsInstalled() const
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{
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_assert_(m_platform == DiscIO::Platform::WII_WAD);
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const std::string content_dir =
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Common::GetTitleContentPath(m_title_id, Common::FromWhichRoot::FROM_CONFIGURED_ROOT);
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if (!File::IsDirectory(content_dir))
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return false;
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// Since this isn't IOS and we only need a simple way to figure out if a title is installed,
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// we make the (reasonable) assumption that having more than just the TMD in the content
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// directory means that the title is installed.
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const auto entries = File::ScanDirectoryTree(content_dir, false);
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return std::any_of(entries.children.begin(), entries.children.end(),
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[](const auto& file) { return file.virtualName != "title.tmd"; });
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}
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bool GameFile::Install()
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{
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_assert_(m_platform == DiscIO::Platform::WII_WAD);
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bool installed = WiiUtils::InstallWAD(m_path.toStdString());
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if (installed)
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Settings::Instance().NANDRefresh();
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return installed;
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}
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bool GameFile::Uninstall()
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{
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_assert_(m_platform == DiscIO::Platform::WII_WAD);
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IOS::HLE::Kernel ios;
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return ios.GetES()->DeleteTitleContent(m_title_id) == IOS::HLE::IPC_SUCCESS;
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}
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bool GameFile::ExportWiiSave()
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{
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return CWiiSaveCrypted::ExportWiiSave(m_title_id);
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}
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QString GameFile::GetWiiFSPath() const
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{
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_assert_(m_platform == DiscIO::Platform::WII_DISC || m_platform == DiscIO::Platform::WII_WAD);
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const std::string path = Common::GetTitleDataPath(m_title_id, Common::FROM_CONFIGURED_ROOT);
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return QString::fromStdString(path);
|
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}
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|
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// Convert an integer size to a friendly string representation.
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QString FormatSize(qint64 size)
|
||||
{
|
||||
QStringList units{QStringLiteral("KB"), QStringLiteral("MB"), QStringLiteral("GB"),
|
||||
QStringLiteral("TB")};
|
||||
QStringListIterator i(units);
|
||||
QString unit = QStringLiteral("B");
|
||||
double num = (double)size;
|
||||
while (num > 1024.0 && i.hasNext())
|
||||
{
|
||||
unit = i.next();
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num /= 1024.0;
|
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}
|
||||
return QStringLiteral("%1 %2").arg(QString::number(num, 'f', 1)).arg(unit);
|
||||
}
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template <typename T, typename U = std::enable_if_t<std::is_enum<T>::value>>
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||||
QDataStream& operator<<(QDataStream& out, const T& enum_value)
|
||||
{
|
||||
out << static_cast<std::underlying_type_t<T>>(enum_value);
|
||||
return out;
|
||||
}
|
||||
|
||||
template <typename T, typename U = std::enable_if_t<std::is_enum<T>::value>>
|
||||
QDataStream& operator>>(QDataStream& in, T& enum_value)
|
||||
{
|
||||
std::underlying_type_t<T> tmp;
|
||||
in >> tmp;
|
||||
enum_value = static_cast<T>(tmp);
|
||||
return in;
|
||||
}
|
||||
|
||||
// Some C++ implementations define uint64_t as an 'unsigned long', but QDataStream only has built-in
|
||||
// overloads for quint64, which is an 'unsigned long long' on Unix
|
||||
QDataStream& operator<<(QDataStream& out, const unsigned long& integer)
|
||||
{
|
||||
out << static_cast<quint64>(integer);
|
||||
return out;
|
||||
}
|
||||
QDataStream& operator>>(QDataStream& in, unsigned long& integer)
|
||||
{
|
||||
quint64 tmp;
|
||||
in >> tmp;
|
||||
integer = static_cast<unsigned long>(tmp);
|
||||
return in;
|
||||
}
|
||||
|
||||
QDataStream& operator<<(QDataStream& out, const GameFile& file)
|
||||
{
|
||||
out << file.m_last_modified;
|
||||
out << file.m_path;
|
||||
out << file.m_title_id;
|
||||
out << file.m_game_id;
|
||||
out << file.m_maker_id;
|
||||
out << file.m_maker;
|
||||
out << file.m_long_makers;
|
||||
out << file.m_short_makers;
|
||||
out << file.m_internal_name;
|
||||
out << file.m_long_names;
|
||||
out << file.m_short_names;
|
||||
out << file.m_platform;
|
||||
out << file.m_region;
|
||||
out << file.m_country;
|
||||
out << file.m_blob_type;
|
||||
out << file.m_size;
|
||||
out << file.m_raw_size;
|
||||
out << file.m_descriptions;
|
||||
out << file.m_revision;
|
||||
out << file.m_disc_number;
|
||||
out << file.m_issues;
|
||||
out << file.m_rating;
|
||||
out << file.m_apploader_date;
|
||||
out << file.m_banner;
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
QDataStream& operator>>(QDataStream& in, GameFile& file)
|
||||
{
|
||||
in >> file.m_last_modified;
|
||||
in >> file.m_path;
|
||||
in >> file.m_title_id;
|
||||
in >> file.m_game_id;
|
||||
in >> file.m_maker_id;
|
||||
in >> file.m_maker;
|
||||
in >> file.m_long_makers;
|
||||
in >> file.m_short_makers;
|
||||
in >> file.m_internal_name;
|
||||
in >> file.m_long_names;
|
||||
in >> file.m_short_names;
|
||||
in >> file.m_platform;
|
||||
in >> file.m_region;
|
||||
in >> file.m_country;
|
||||
in >> file.m_blob_type;
|
||||
in >> file.m_size;
|
||||
in >> file.m_raw_size;
|
||||
in >> file.m_descriptions;
|
||||
in >> file.m_revision;
|
||||
in >> file.m_disc_number;
|
||||
in >> file.m_issues;
|
||||
in >> file.m_rating;
|
||||
in >> file.m_apploader_date;
|
||||
in >> file.m_banner;
|
||||
|
||||
file.m_valid = true;
|
||||
|
||||
return in;
|
||||
}
|
@ -1,125 +0,0 @@
|
||||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDateTime>
|
||||
#include <QFile>
|
||||
#include <QMap>
|
||||
#include <QPixmap>
|
||||
#include <QString>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
namespace DiscIO
|
||||
{
|
||||
enum class BlobType;
|
||||
enum class Country;
|
||||
enum class Language;
|
||||
enum class Region;
|
||||
enum class Platform;
|
||||
class Volume;
|
||||
}
|
||||
|
||||
class GameFile final
|
||||
{
|
||||
public:
|
||||
GameFile();
|
||||
explicit GameFile(const QString& path);
|
||||
|
||||
bool IsValid() const;
|
||||
// These will be properly initialized before we try to load the file.
|
||||
QString GetFilePath() const { return m_path; }
|
||||
QString GetFileName() const;
|
||||
QString GetFileExtension() const;
|
||||
QString GetFileFolder() const;
|
||||
qint64 GetFileSize() const { return m_size; }
|
||||
QDateTime GetLastModified() const { return m_last_modified; }
|
||||
// The rest will not.
|
||||
QString GetGameID() const { return m_game_id; }
|
||||
QString GetMakerID() const { return m_maker_id; }
|
||||
QString GetMaker() const { return m_maker; }
|
||||
u64 GetTitleID() const { return m_title_id; }
|
||||
u16 GetRevision() const { return m_revision; }
|
||||
QString GetInternalName() const { return m_internal_name; }
|
||||
QString GetUniqueID() const;
|
||||
u8 GetDiscNumber() const { return m_disc_number; }
|
||||
u64 GetRawSize() const { return m_raw_size; }
|
||||
QPixmap GetBanner() const { return m_banner; }
|
||||
QString GetIssues() const { return m_issues; }
|
||||
int GetRating() const { return m_rating; }
|
||||
QString GetApploaderDate() const { return m_apploader_date; }
|
||||
DiscIO::Platform GetPlatformID() const { return m_platform; }
|
||||
QString GetPlatform() const;
|
||||
DiscIO::Region GetRegion() const { return m_region; }
|
||||
DiscIO::Country GetCountryID() const { return m_country; }
|
||||
QString GetCountry() const;
|
||||
DiscIO::BlobType GetBlobType() const { return m_blob_type; }
|
||||
QString GetWiiFSPath() const;
|
||||
bool IsInstalled() const;
|
||||
// Banner details
|
||||
QString GetLanguage(DiscIO::Language lang) const;
|
||||
QList<DiscIO::Language> GetAvailableLanguages() const;
|
||||
QString GetShortName() const { return GetBannerString(m_short_names); }
|
||||
QString GetShortMaker() const { return GetBannerString(m_short_makers); }
|
||||
QString GetLongName() const { return GetBannerString(m_long_names); }
|
||||
QString GetLongMaker() const { return GetBannerString(m_long_makers); }
|
||||
QString GetDescription() const { return GetBannerString(m_descriptions); }
|
||||
QString GetShortName(DiscIO::Language lang) const { return m_short_names[lang]; }
|
||||
QString GetShortMaker(DiscIO::Language lang) const { return m_short_makers[lang]; }
|
||||
QString GetLongName(DiscIO::Language lang) const { return m_long_names[lang]; }
|
||||
QString GetLongMaker(DiscIO::Language lang) const { return m_long_makers[lang]; }
|
||||
QString GetDescription(DiscIO::Language lang) const { return m_descriptions[lang]; }
|
||||
bool Install();
|
||||
bool Uninstall();
|
||||
bool ExportWiiSave();
|
||||
|
||||
friend QDataStream& operator<<(QDataStream& out, const GameFile& file);
|
||||
friend QDataStream& operator>>(QDataStream& in, GameFile& file);
|
||||
|
||||
private:
|
||||
QString GetBannerString(const QMap<DiscIO::Language, QString>& m) const;
|
||||
|
||||
void ReadBanner(const DiscIO::Volume& volume);
|
||||
bool LoadFileInfo(const QString& path);
|
||||
void LoadState();
|
||||
bool IsElfOrDol();
|
||||
bool TryLoadElfDol();
|
||||
bool TryLoadVolume();
|
||||
|
||||
bool m_valid;
|
||||
QString m_path;
|
||||
QDateTime m_last_modified;
|
||||
qint64 m_size = 0;
|
||||
|
||||
QString m_game_id;
|
||||
QString m_maker;
|
||||
QString m_maker_id;
|
||||
u16 m_revision = 0;
|
||||
u64 m_title_id = 0;
|
||||
QString m_internal_name;
|
||||
QMap<DiscIO::Language, QString> m_short_names;
|
||||
QMap<DiscIO::Language, QString> m_long_names;
|
||||
QMap<DiscIO::Language, QString> m_short_makers;
|
||||
QMap<DiscIO::Language, QString> m_long_makers;
|
||||
QMap<DiscIO::Language, QString> m_descriptions;
|
||||
u8 m_disc_number = 0;
|
||||
DiscIO::Region m_region;
|
||||
DiscIO::Platform m_platform;
|
||||
DiscIO::Country m_country;
|
||||
DiscIO::BlobType m_blob_type;
|
||||
u64 m_raw_size = 0;
|
||||
QPixmap m_banner;
|
||||
QString m_issues;
|
||||
int m_rating = 0;
|
||||
QString m_apploader_date;
|
||||
};
|
||||
|
||||
QString FormatSize(qint64 size);
|
||||
|
||||
QDataStream& operator<<(QDataStream& out, const GameFile& file);
|
||||
QDataStream& operator>>(QDataStream& in, GameFile& file);
|
||||
|
||||
QDataStream& operator<<(QDataStream& out, const unsigned long& file);
|
||||
QDataStream& operator>>(QDataStream& in, unsigned long& file);
|
@ -1,76 +0,0 @@
|
||||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "GameFileCache.h"
|
||||
|
||||
#include <QDataStream>
|
||||
#include <QDir>
|
||||
#include <QFile>
|
||||
#include <QFileInfo>
|
||||
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "DolphinQt2/Settings.h"
|
||||
|
||||
static const int CACHE_VERSION = 4; // Last changed in PR #6109
|
||||
static const int DATASTREAM_VERSION = QDataStream::Qt_5_0;
|
||||
|
||||
GameFileCache::GameFileCache()
|
||||
: m_path(QString::fromStdString(File::GetUserPath(D_CACHE_IDX) + "qt_gamefile.cache"))
|
||||
{
|
||||
}
|
||||
|
||||
bool GameFileCache::IsCached(const QString& path) const
|
||||
{
|
||||
return m_gamefiles.contains(path);
|
||||
}
|
||||
|
||||
GameFile GameFileCache::GetFile(const QString& path) const
|
||||
{
|
||||
return m_gamefiles[path];
|
||||
}
|
||||
|
||||
void GameFileCache::Load()
|
||||
{
|
||||
QFile file(m_path);
|
||||
|
||||
if (!file.open(QIODevice::ReadOnly))
|
||||
return;
|
||||
|
||||
QDataStream stream(&file);
|
||||
stream.setVersion(DATASTREAM_VERSION);
|
||||
|
||||
qint32 cache_version;
|
||||
stream >> cache_version;
|
||||
|
||||
// If the cache file is using an older version, ignore it and create it from scratch
|
||||
if (cache_version != CACHE_VERSION)
|
||||
return;
|
||||
|
||||
stream >> m_gamefiles;
|
||||
}
|
||||
|
||||
void GameFileCache::Save() const
|
||||
{
|
||||
QFile file(m_path);
|
||||
|
||||
if (!file.open(QIODevice::WriteOnly))
|
||||
return;
|
||||
|
||||
QDataStream stream(&file);
|
||||
stream.setVersion(DATASTREAM_VERSION);
|
||||
|
||||
stream << static_cast<qint32>(CACHE_VERSION);
|
||||
stream << m_gamefiles;
|
||||
}
|
||||
|
||||
void GameFileCache::Update(const GameFile& gamefile)
|
||||
{
|
||||
m_gamefiles[gamefile.GetFilePath()] = gamefile;
|
||||
}
|
||||
|
||||
QList<QString> GameFileCache::GetCached() const
|
||||
{
|
||||
return m_gamefiles.keys();
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QList>
|
||||
#include <QMap>
|
||||
#include <QString>
|
||||
|
||||
#include "DolphinQt2/GameList/GameFile.h"
|
||||
|
||||
class GameFileCache
|
||||
{
|
||||
public:
|
||||
explicit GameFileCache();
|
||||
|
||||
void Update(const GameFile& gamefile);
|
||||
void Save() const;
|
||||
void Load();
|
||||
bool IsCached(const QString& path) const;
|
||||
GameFile GetFile(const QString& path) const;
|
||||
QList<QString> GetCached() const;
|
||||
|
||||
private:
|
||||
QString m_path;
|
||||
|
||||
QMap<QString, GameFile> m_gamefiles;
|
||||
};
|
@ -21,6 +21,8 @@
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/HW/DVD/DVDInterface.h"
|
||||
#include "Core/HW/WiiSaveCrypted.h"
|
||||
#include "Core/WiiUtils.h"
|
||||
#include "DiscIO/Blob.h"
|
||||
#include "DiscIO/Enums.h"
|
||||
|
||||
@ -157,11 +159,11 @@ void GameList::MakeGridView()
|
||||
void GameList::ShowContextMenu(const QPoint&)
|
||||
{
|
||||
const auto game = GetSelectedGame();
|
||||
if (game.isNull())
|
||||
if (!game)
|
||||
return;
|
||||
|
||||
QMenu* menu = new QMenu(this);
|
||||
DiscIO::Platform platform = game->GetPlatformID();
|
||||
DiscIO::Platform platform = game->GetPlatform();
|
||||
AddAction(menu, tr("&Properties"), this, &GameList::OpenProperties);
|
||||
AddAction(menu, tr("&Wiki"), this, &GameList::OpenWiki);
|
||||
menu->addSeparator();
|
||||
@ -188,7 +190,7 @@ void GameList::ShowContextMenu(const QPoint&)
|
||||
if (platform == DiscIO::Platform::WII_DISC)
|
||||
{
|
||||
auto* perform_disc_update = AddAction(menu, tr("Perform System Update"), this, [this] {
|
||||
WiiUpdate::PerformDiscUpdate(GetSelectedGame()->GetFilePath().toStdString(), this);
|
||||
WiiUpdate::PerformDiscUpdate(GetSelectedGame()->GetFilePath(), this);
|
||||
});
|
||||
perform_disc_update->setEnabled(!Core::IsRunning() || !SConfig::GetInstance().bWii);
|
||||
}
|
||||
@ -209,7 +211,8 @@ void GameList::ShowContextMenu(const QPoint&)
|
||||
|
||||
connect(&Settings::Instance(), &Settings::EmulationStateChanged, menu, [=](Core::State state) {
|
||||
wad_install_action->setEnabled(state == Core::State::Uninitialized);
|
||||
wad_uninstall_action->setEnabled(state == Core::State::Uninitialized && game->IsInstalled());
|
||||
wad_uninstall_action->setEnabled(state == Core::State::Uninitialized &&
|
||||
WiiUtils::IsTitleInstalled(game->GetTitleID()));
|
||||
});
|
||||
|
||||
menu->addSeparator();
|
||||
@ -228,7 +231,7 @@ void GameList::ShowContextMenu(const QPoint&)
|
||||
QAction* netplay_host = new QAction(tr("Host with NetPlay"), menu);
|
||||
|
||||
connect(netplay_host, &QAction::triggered,
|
||||
[this, game] { emit NetPlayHost(game->GetUniqueID()); });
|
||||
[this, game] { emit NetPlayHost(QString::fromStdString(game->GetUniqueIdentifier())); });
|
||||
|
||||
connect(&Settings::Instance(), &Settings::EmulationStateChanged, menu, [=](Core::State state) {
|
||||
netplay_host->setEnabled(state == Core::State::Uninitialized);
|
||||
@ -253,7 +256,7 @@ void GameList::ExportWiiSave()
|
||||
{
|
||||
QMessageBox result_dialog(this);
|
||||
|
||||
const bool success = GetSelectedGame()->ExportWiiSave();
|
||||
const bool success = CWiiSaveCrypted::ExportWiiSave(GetSelectedGame()->GetTitleID());
|
||||
|
||||
result_dialog.setIcon(success ? QMessageBox::Information : QMessageBox::Critical);
|
||||
result_dialog.setText(success ? tr("Successfully exported save files") :
|
||||
@ -263,7 +266,7 @@ void GameList::ExportWiiSave()
|
||||
|
||||
void GameList::OpenWiki()
|
||||
{
|
||||
QString game_id = GetSelectedGame()->GetGameID();
|
||||
QString game_id = QString::fromStdString(GetSelectedGame()->GetGameID());
|
||||
QString url = QStringLiteral("https://wiki.dolphin-emu.org/index.php?title=").append(game_id);
|
||||
QDesktopServices::openUrl(QUrl(url));
|
||||
}
|
||||
@ -275,7 +278,7 @@ void GameList::CompressISO()
|
||||
|
||||
const bool compressed = (file->GetBlobType() == DiscIO::BlobType::GCZ);
|
||||
|
||||
if (!compressed && file->GetPlatformID() == DiscIO::Platform::WII_DISC)
|
||||
if (!compressed && file->GetPlatform() == DiscIO::Platform::WII_DISC)
|
||||
{
|
||||
QMessageBox wii_warning(this);
|
||||
wii_warning.setIcon(QMessageBox::Warning);
|
||||
@ -292,9 +295,9 @@ void GameList::CompressISO()
|
||||
QString dst_path = QFileDialog::getSaveFileName(
|
||||
this, compressed ? tr("Select where you want to save the decompressed image") :
|
||||
tr("Select where you want to save the compressed image"),
|
||||
QFileInfo(GetSelectedGame()->GetFilePath())
|
||||
QFileInfo(QString::fromStdString(GetSelectedGame()->GetFilePath()))
|
||||
.dir()
|
||||
.absoluteFilePath(file->GetGameID())
|
||||
.absoluteFilePath(QString::fromStdString(file->GetGameID()))
|
||||
.append(compressed ? QStringLiteral(".gcm") : QStringLiteral(".gcz")),
|
||||
compressed ? tr("Uncompressed GC/Wii images (*.iso *.gcm)") :
|
||||
tr("Compressed GC/Wii images (*.gcz)"));
|
||||
@ -310,13 +313,13 @@ void GameList::CompressISO()
|
||||
|
||||
if (compressed)
|
||||
{
|
||||
good = DiscIO::DecompressBlobToFile(original_path.toStdString(), dst_path.toStdString(),
|
||||
&CompressCB, &progress_dialog);
|
||||
good = DiscIO::DecompressBlobToFile(original_path, dst_path.toStdString(), &CompressCB,
|
||||
&progress_dialog);
|
||||
}
|
||||
else
|
||||
{
|
||||
good = DiscIO::CompressFileToBlob(original_path.toStdString(), dst_path.toStdString(),
|
||||
file->GetPlatformID() == DiscIO::Platform::WII_DISC ? 1 : 0,
|
||||
good = DiscIO::CompressFileToBlob(original_path, dst_path.toStdString(),
|
||||
file->GetPlatform() == DiscIO::Platform::WII_DISC ? 1 : 0,
|
||||
16384, &CompressCB, &progress_dialog);
|
||||
}
|
||||
|
||||
@ -336,7 +339,7 @@ void GameList::InstallWAD()
|
||||
{
|
||||
QMessageBox result_dialog(this);
|
||||
|
||||
const bool success = GetSelectedGame()->Install();
|
||||
const bool success = WiiUtils::InstallWAD(GetSelectedGame()->GetFilePath());
|
||||
|
||||
result_dialog.setIcon(success ? QMessageBox::Information : QMessageBox::Critical);
|
||||
result_dialog.setText(success ? tr("Successfully installed this title to the NAND.") :
|
||||
@ -358,7 +361,7 @@ void GameList::UninstallWAD()
|
||||
|
||||
QMessageBox result_dialog(this);
|
||||
|
||||
const bool success = GetSelectedGame()->Uninstall();
|
||||
const bool success = WiiUtils::UninstallTitle(GetSelectedGame()->GetTitleID());
|
||||
|
||||
result_dialog.setIcon(success ? QMessageBox::Information : QMessageBox::Critical);
|
||||
result_dialog.setText(success ? tr("Successfully removed this title from the NAND.") :
|
||||
@ -368,24 +371,25 @@ void GameList::UninstallWAD()
|
||||
|
||||
void GameList::SetDefaultISO()
|
||||
{
|
||||
Settings::Instance().SetDefaultGame(GetSelectedGame()->GetFilePath());
|
||||
SConfig::GetInstance().m_strDefaultISO = GetSelectedGame()->GetFilePath();
|
||||
}
|
||||
|
||||
void GameList::OpenContainingFolder()
|
||||
{
|
||||
QUrl url = QUrl::fromLocalFile(QFileInfo(GetSelectedGame()->GetFilePath()).dir().absolutePath());
|
||||
QUrl url = QUrl::fromLocalFile(
|
||||
QFileInfo(QString::fromStdString(GetSelectedGame()->GetFilePath())).dir().absolutePath());
|
||||
QDesktopServices::openUrl(url);
|
||||
}
|
||||
|
||||
void GameList::OpenSaveFolder()
|
||||
{
|
||||
QUrl url = QUrl::fromLocalFile(GetSelectedGame()->GetWiiFSPath());
|
||||
QUrl url = QUrl::fromLocalFile(QString::fromStdString(GetSelectedGame()->GetWiiFSPath()));
|
||||
QDesktopServices::openUrl(url);
|
||||
}
|
||||
|
||||
void GameList::DeleteFile()
|
||||
{
|
||||
const auto game = GetSelectedGame()->GetFilePath();
|
||||
const std::string game = GetSelectedGame()->GetFilePath();
|
||||
QMessageBox confirm_dialog(this);
|
||||
|
||||
confirm_dialog.setIcon(QMessageBox::Warning);
|
||||
@ -399,7 +403,7 @@ void GameList::DeleteFile()
|
||||
|
||||
while (!deletion_successful)
|
||||
{
|
||||
deletion_successful = File::Delete(game.toStdString());
|
||||
deletion_successful = File::Delete(game);
|
||||
|
||||
if (deletion_successful)
|
||||
{
|
||||
@ -424,11 +428,10 @@ void GameList::DeleteFile()
|
||||
|
||||
void GameList::ChangeDisc()
|
||||
{
|
||||
Core::RunAsCPUThread(
|
||||
[this] { DVDInterface::ChangeDisc(GetSelectedGame()->GetFilePath().toStdString()); });
|
||||
Core::RunAsCPUThread([this] { DVDInterface::ChangeDisc(GetSelectedGame()->GetFilePath()); });
|
||||
}
|
||||
|
||||
QSharedPointer<GameFile> GameList::GetSelectedGame() const
|
||||
std::shared_ptr<const UICommon::GameFile> GameList::GetSelectedGame() const
|
||||
{
|
||||
QAbstractItemView* view;
|
||||
QSortFilterProxyModel* proxy;
|
||||
|
@ -4,22 +4,25 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <QLabel>
|
||||
#include <QListView>
|
||||
#include <QSortFilterProxyModel>
|
||||
#include <QStackedWidget>
|
||||
#include <QTableView>
|
||||
|
||||
#include "DolphinQt2/GameList/GameFile.h"
|
||||
#include "DolphinQt2/GameList/GameListModel.h"
|
||||
|
||||
#include "UICommon/GameFile.h"
|
||||
|
||||
class GameList final : public QStackedWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit GameList(QWidget* parent = nullptr);
|
||||
QSharedPointer<GameFile> GetSelectedGame() const;
|
||||
std::shared_ptr<const UICommon::GameFile> GetSelectedGame() const;
|
||||
|
||||
void SetListView() { SetPreferredView(true); }
|
||||
void SetGridView() { SetPreferredView(false); }
|
||||
@ -30,7 +33,7 @@ public:
|
||||
signals:
|
||||
void GameSelected();
|
||||
void NetPlayHost(const QString& game_id);
|
||||
void SelectionChanged(QSharedPointer<GameFile> game_file);
|
||||
void SelectionChanged(std::shared_ptr<const UICommon::GameFile> game_file);
|
||||
void OpenGeneralSettings();
|
||||
|
||||
private:
|
||||
|
@ -3,17 +3,23 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/GameList/GameListModel.h"
|
||||
|
||||
#include <QPixmap>
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "DiscIO/Enums.h"
|
||||
#include "DolphinQt2/QtUtils/ImageConverter.h"
|
||||
#include "DolphinQt2/Resources.h"
|
||||
#include "DolphinQt2/Settings.h"
|
||||
#include "UICommon/UICommon.h"
|
||||
|
||||
const QSize GAMECUBE_BANNER_SIZE(96, 32);
|
||||
|
||||
GameListModel::GameListModel(QObject* parent) : QAbstractTableModel(parent)
|
||||
{
|
||||
connect(&m_tracker, &GameTracker::GameLoaded, this, &GameListModel::UpdateGame);
|
||||
connect(&m_tracker, &GameTracker::GameRemoved, this, &GameListModel::RemoveGame);
|
||||
connect(&m_tracker, &GameTracker::GameRemoved, this,
|
||||
[this](const QString& path) { RemoveGame(path.toStdString()); });
|
||||
connect(&Settings::Instance(), &Settings::PathAdded, &m_tracker, &GameTracker::AddDirectory);
|
||||
connect(&Settings::Instance(), &Settings::PathRemoved, &m_tracker, &GameTracker::RemoveDirectory);
|
||||
|
||||
@ -26,8 +32,6 @@ GameListModel::GameListModel(QObject* parent) : QAbstractTableModel(parent)
|
||||
emit layoutAboutToBeChanged();
|
||||
emit layoutChanged();
|
||||
});
|
||||
|
||||
// TODO: Reload m_title_database when the language changes
|
||||
}
|
||||
|
||||
QVariant GameListModel::data(const QModelIndex& index, int role) const
|
||||
@ -35,78 +39,68 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
|
||||
if (!index.isValid())
|
||||
return QVariant();
|
||||
|
||||
QSharedPointer<GameFile> game = m_games[index.row()];
|
||||
const UICommon::GameFile& game = *m_games[index.row()];
|
||||
|
||||
switch (index.column())
|
||||
{
|
||||
case COL_PLATFORM:
|
||||
if (role == Qt::DecorationRole)
|
||||
return Resources::GetPlatform(static_cast<int>(game->GetPlatformID()));
|
||||
return Resources::GetPlatform(static_cast<int>(game.GetPlatform()));
|
||||
if (role == Qt::InitialSortOrderRole)
|
||||
return static_cast<int>(game->GetPlatformID());
|
||||
return static_cast<int>(game.GetPlatform());
|
||||
break;
|
||||
case COL_COUNTRY:
|
||||
if (role == Qt::DecorationRole)
|
||||
return Resources::GetCountry(static_cast<int>(game->GetCountryID()));
|
||||
return Resources::GetCountry(static_cast<int>(game.GetCountry()));
|
||||
if (role == Qt::InitialSortOrderRole)
|
||||
return static_cast<int>(game->GetCountryID());
|
||||
return static_cast<int>(game.GetCountry());
|
||||
break;
|
||||
case COL_RATING:
|
||||
if (role == Qt::DecorationRole)
|
||||
return Resources::GetRating(game->GetRating());
|
||||
return Resources::GetRating(game.GetEmuState());
|
||||
if (role == Qt::InitialSortOrderRole)
|
||||
return game->GetRating();
|
||||
return game.GetEmuState();
|
||||
break;
|
||||
case COL_BANNER:
|
||||
if (role == Qt::DecorationRole)
|
||||
{
|
||||
// GameCube banners are 96x32, but Wii banners are 192x64.
|
||||
// TODO: use custom banners from rom directory like DolphinWX?
|
||||
QPixmap banner = game->GetBanner();
|
||||
QPixmap banner = ToQPixmap(game.GetBannerImage());
|
||||
if (banner.isNull())
|
||||
banner = Resources::GetMisc(Resources::BANNER_MISSING);
|
||||
banner.setDevicePixelRatio(std::max(banner.width() / GAMECUBE_BANNER_SIZE.width(),
|
||||
banner.height() / GAMECUBE_BANNER_SIZE.height()));
|
||||
|
||||
banner.setDevicePixelRatio(
|
||||
std::max(static_cast<qreal>(banner.width()) / GAMECUBE_BANNER_SIZE.width(),
|
||||
static_cast<qreal>(banner.height()) / GAMECUBE_BANNER_SIZE.height()));
|
||||
|
||||
return banner;
|
||||
}
|
||||
break;
|
||||
case COL_TITLE:
|
||||
if (role == Qt::DisplayRole || role == Qt::InitialSortOrderRole)
|
||||
{
|
||||
QString display_name = QString::fromStdString(m_title_database.GetTitleName(
|
||||
game->GetGameID().toStdString(), game->GetPlatformID() == DiscIO::Platform::WII_WAD ?
|
||||
Core::TitleDatabase::TitleType::Channel :
|
||||
Core::TitleDatabase::TitleType::Other));
|
||||
if (display_name.isEmpty())
|
||||
display_name = game->GetLongName();
|
||||
|
||||
if (display_name.isEmpty())
|
||||
display_name = game->GetFileName();
|
||||
|
||||
return display_name;
|
||||
}
|
||||
return QString::fromStdString(game.GetName());
|
||||
break;
|
||||
case COL_ID:
|
||||
if (role == Qt::DisplayRole || role == Qt::InitialSortOrderRole)
|
||||
return game->GetGameID();
|
||||
return QString::fromStdString(game.GetGameID());
|
||||
break;
|
||||
case COL_DESCRIPTION:
|
||||
if (role == Qt::DisplayRole || role == Qt::InitialSortOrderRole)
|
||||
return game->GetDescription();
|
||||
return QString::fromStdString(game.GetDescription());
|
||||
break;
|
||||
case COL_MAKER:
|
||||
if (role == Qt::DisplayRole || role == Qt::InitialSortOrderRole)
|
||||
return game->GetMaker();
|
||||
return QString::fromStdString(game.GetMaker());
|
||||
break;
|
||||
case COL_FILE_NAME:
|
||||
if (role == Qt::DisplayRole || role == Qt::InitialSortOrderRole)
|
||||
return game->GetFileName();
|
||||
return QString::fromStdString(game.GetFileName());
|
||||
break;
|
||||
case COL_SIZE:
|
||||
if (role == Qt::DisplayRole)
|
||||
return FormatSize(game->GetFileSize());
|
||||
return QString::fromStdString(UICommon::FormatSize(game.GetFileSize()));
|
||||
if (role == Qt::InitialSortOrderRole)
|
||||
return game->GetFileSize();
|
||||
return static_cast<quint64>(game.GetFileSize());
|
||||
break;
|
||||
}
|
||||
|
||||
@ -154,10 +148,10 @@ int GameListModel::columnCount(const QModelIndex& parent) const
|
||||
|
||||
bool GameListModel::ShouldDisplayGameListItem(int index) const
|
||||
{
|
||||
QSharedPointer<GameFile> game = m_games[index];
|
||||
const UICommon::GameFile& game = *m_games[index];
|
||||
|
||||
const bool show_platform = [&game] {
|
||||
switch (game->GetPlatformID())
|
||||
switch (game.GetPlatform())
|
||||
{
|
||||
case DiscIO::Platform::GAMECUBE_DISC:
|
||||
return SConfig::GetInstance().m_ListGC;
|
||||
@ -175,7 +169,7 @@ bool GameListModel::ShouldDisplayGameListItem(int index) const
|
||||
if (!show_platform)
|
||||
return false;
|
||||
|
||||
switch (game->GetCountryID())
|
||||
switch (game.GetCountry())
|
||||
{
|
||||
case DiscIO::Country::COUNTRY_AUSTRALIA:
|
||||
return SConfig::GetInstance().m_ListAustralia;
|
||||
@ -209,16 +203,14 @@ bool GameListModel::ShouldDisplayGameListItem(int index) const
|
||||
}
|
||||
}
|
||||
|
||||
QSharedPointer<GameFile> GameListModel::GetGameFile(int index) const
|
||||
std::shared_ptr<const UICommon::GameFile> GameListModel::GetGameFile(int index) const
|
||||
{
|
||||
return m_games[index];
|
||||
}
|
||||
|
||||
void GameListModel::UpdateGame(const QSharedPointer<GameFile>& game)
|
||||
void GameListModel::UpdateGame(const std::shared_ptr<const UICommon::GameFile>& game)
|
||||
{
|
||||
QString path = game->GetFilePath();
|
||||
|
||||
int index = FindGame(path);
|
||||
int index = FindGame(game->GetFilePath());
|
||||
if (index < 0)
|
||||
{
|
||||
beginInsertRows(QModelIndex(), m_games.size(), m_games.size());
|
||||
@ -232,7 +224,7 @@ void GameListModel::UpdateGame(const QSharedPointer<GameFile>& game)
|
||||
}
|
||||
}
|
||||
|
||||
void GameListModel::RemoveGame(const QString& path)
|
||||
void GameListModel::RemoveGame(const std::string& path)
|
||||
{
|
||||
int entry = FindGame(path);
|
||||
if (entry < 0)
|
||||
@ -243,7 +235,7 @@ void GameListModel::RemoveGame(const QString& path)
|
||||
endRemoveRows();
|
||||
}
|
||||
|
||||
int GameListModel::FindGame(const QString& path) const
|
||||
int GameListModel::FindGame(const std::string& path) const
|
||||
{
|
||||
for (int i = 0; i < m_games.size(); i++)
|
||||
{
|
||||
|
@ -4,12 +4,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <QAbstractTableModel>
|
||||
#include <QString>
|
||||
|
||||
#include "Core/TitleDatabase.h"
|
||||
#include "DolphinQt2/GameList/GameFile.h"
|
||||
#include "DolphinQt2/GameList/GameTracker.h"
|
||||
#include "UICommon/GameFile.h"
|
||||
|
||||
class GameListModel final : public QAbstractTableModel
|
||||
{
|
||||
@ -25,11 +27,14 @@ public:
|
||||
int rowCount(const QModelIndex& parent) const override;
|
||||
int columnCount(const QModelIndex& parent) const override;
|
||||
|
||||
QSharedPointer<GameFile> GetGameFile(int index) const;
|
||||
// Path of the Game at the specified index.
|
||||
QString GetPath(int index) const { return m_games[index]->GetFilePath(); }
|
||||
// Unique ID of the Game at the specified index
|
||||
QString GetUniqueID(int index) const { return m_games[index]->GetUniqueID(); }
|
||||
std::shared_ptr<const UICommon::GameFile> GetGameFile(int index) const;
|
||||
// Path of the game at the specified index.
|
||||
QString GetPath(int index) const { return QString::fromStdString(m_games[index]->GetFilePath()); }
|
||||
// Unique identifier of the game at the specified index.
|
||||
QString GetUniqueIdentifier(int index) const
|
||||
{
|
||||
return QString::fromStdString(m_games[index]->GetUniqueIdentifier());
|
||||
}
|
||||
bool ShouldDisplayGameListItem(int index) const;
|
||||
enum
|
||||
{
|
||||
@ -46,14 +51,13 @@ public:
|
||||
NUM_COLS
|
||||
};
|
||||
|
||||
void UpdateGame(const QSharedPointer<GameFile>& game);
|
||||
void RemoveGame(const QString& path);
|
||||
void UpdateGame(const std::shared_ptr<const UICommon::GameFile>& game);
|
||||
void RemoveGame(const std::string& path);
|
||||
|
||||
private:
|
||||
// Index in m_games, or -1 if it isn't found
|
||||
int FindGame(const QString& path) const;
|
||||
int FindGame(const std::string& path) const;
|
||||
|
||||
GameTracker m_tracker;
|
||||
QList<QSharedPointer<GameFile>> m_games;
|
||||
Core::TitleDatabase m_title_database;
|
||||
QList<std::shared_ptr<const UICommon::GameFile>> m_games;
|
||||
};
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include <QFile>
|
||||
|
||||
#include "DiscIO/DirectoryBlob.h"
|
||||
#include "DolphinQt2/GameList/GameFileCache.h"
|
||||
#include "DolphinQt2/GameList/GameTracker.h"
|
||||
#include "DolphinQt2/QtUtils/QueueOnObject.h"
|
||||
#include "DolphinQt2/Settings.h"
|
||||
@ -19,13 +18,15 @@ static const QStringList game_filters{
|
||||
|
||||
GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent)
|
||||
{
|
||||
qRegisterMetaType<QSharedPointer<GameFile>>();
|
||||
qRegisterMetaType<std::shared_ptr<const UICommon::GameFile>>();
|
||||
connect(this, &QFileSystemWatcher::directoryChanged, this, &GameTracker::UpdateDirectory);
|
||||
connect(this, &QFileSystemWatcher::fileChanged, this, &GameTracker::UpdateFile);
|
||||
|
||||
cache.Load();
|
||||
m_cache.Load();
|
||||
|
||||
m_load_thread.Reset([this](const QString& path) { LoadGame(path); });
|
||||
|
||||
// TODO: When language changes, reload m_title_database and call m_cache.UpdateAdditionalMetadata
|
||||
}
|
||||
|
||||
void GameTracker::AddDirectory(const QString& dir)
|
||||
@ -130,25 +131,12 @@ void GameTracker::UpdateFile(const QString& file)
|
||||
|
||||
void GameTracker::LoadGame(const QString& path)
|
||||
{
|
||||
if (!DiscIO::ShouldHideFromGameList(path.toStdString()))
|
||||
const std::string converted_path = path.toStdString();
|
||||
if (!DiscIO::ShouldHideFromGameList(converted_path))
|
||||
{
|
||||
if (cache.IsCached(path))
|
||||
{
|
||||
const QDateTime last_modified = QFileInfo(path).lastModified();
|
||||
auto cached_file = cache.GetFile(path);
|
||||
if (cached_file.GetLastModified() >= last_modified)
|
||||
{
|
||||
emit GameLoaded(QSharedPointer<GameFile>::create(cached_file));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
auto game = QSharedPointer<GameFile>::create(path);
|
||||
if (game->IsValid())
|
||||
{
|
||||
emit GameLoaded(game);
|
||||
cache.Update(*game);
|
||||
cache.Save();
|
||||
}
|
||||
bool cache_changed = false;
|
||||
emit GameLoaded(m_cache.AddOrGet(converted_path, &cache_changed, m_title_database));
|
||||
if (cache_changed)
|
||||
m_cache.Save();
|
||||
}
|
||||
}
|
||||
|
@ -4,15 +4,17 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <QFileSystemWatcher>
|
||||
#include <QMap>
|
||||
#include <QSet>
|
||||
#include <QSharedPointer>
|
||||
#include <QString>
|
||||
|
||||
#include "Common/WorkQueueThread.h"
|
||||
#include "DolphinQt2/GameList/GameFile.h"
|
||||
#include "DolphinQt2/GameList/GameFileCache.h"
|
||||
#include "Core/TitleDatabase.h"
|
||||
#include "UICommon/GameFile.h"
|
||||
#include "UICommon/GameFileCache.h"
|
||||
|
||||
// Watches directories and loads GameFiles in a separate thread.
|
||||
// To use this, just add directories using AddDirectory, and listen for the
|
||||
@ -28,7 +30,7 @@ public:
|
||||
void RemoveDirectory(const QString& dir);
|
||||
|
||||
signals:
|
||||
void GameLoaded(QSharedPointer<GameFile> game);
|
||||
void GameLoaded(std::shared_ptr<const UICommon::GameFile> game);
|
||||
void GameRemoved(const QString& path);
|
||||
|
||||
private:
|
||||
@ -40,7 +42,8 @@ private:
|
||||
// game path -> directories that track it
|
||||
QMap<QString, QSet<QString>> m_tracked_files;
|
||||
Common::WorkQueueThread<QString> m_load_thread;
|
||||
GameFileCache cache;
|
||||
UICommon::GameFileCache m_cache;
|
||||
Core::TitleDatabase m_title_database;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(QSharedPointer<GameFile>)
|
||||
Q_DECLARE_METATYPE(std::shared_ptr<const UICommon::GameFile>)
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QPixmap>
|
||||
#include <QSize>
|
||||
|
||||
#include "DolphinQt2/GameList/GameListModel.h"
|
||||
|
Reference in New Issue
Block a user