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RenderBase: Get rid of unnecessary casts
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@ -322,11 +322,10 @@ void Renderer::DrawDebugText()
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final_cyan += " - ";
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final_cyan += " - ";
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if (SConfig::GetInstance().m_ShowFrameCount)
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if (SConfig::GetInstance().m_ShowFrameCount)
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{
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{
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final_cyan += StringFromFormat("Frame: %llu", (unsigned long long)Movie::GetCurrentFrame());
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final_cyan += StringFromFormat("Frame: %" PRIu64, Movie::GetCurrentFrame());
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if (Movie::IsPlayingInput())
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if (Movie::IsPlayingInput())
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final_cyan += StringFromFormat("\nInput: %llu / %llu",
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final_cyan += StringFromFormat("\nInput: %" PRIu64 " / %" PRIu64,
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(unsigned long long)Movie::GetCurrentInputCount(),
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Movie::GetCurrentInputCount(), Movie::GetTotalInputCount());
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(unsigned long long)Movie::GetTotalInputCount());
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}
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}
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final_cyan += "\n";
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final_cyan += "\n";
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