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move perfquery enable checks into videocommon (caller side)
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@ -216,9 +216,7 @@ void VertexManager::vFlush(bool useDstAlpha)
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g_nativeVertexFmt->SetupVertexPointers();
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g_renderer->ApplyState(useDstAlpha);
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g_perf_query->EnableQuery(bpmem.zcontrol.early_ztest ? PQG_ZCOMP_ZCOMPLOC : PQG_ZCOMP);
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Draw(stride);
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g_perf_query->DisableQuery(bpmem.zcontrol.early_ztest ? PQG_ZCOMP_ZCOMPLOC : PQG_ZCOMP);
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g_renderer->RestoreState();
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}
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