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move perfquery enable checks into videocommon (caller side)
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@ -29,7 +29,7 @@ public:
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// Checks if performance queries are enabled in the gameini configuration.
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// NOTE: Called from CPU+GPU thread
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bool ShouldEmulate() const;
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static bool ShouldEmulate();
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// Begin querying the specified value for the following host GPU commands
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virtual void EnableQuery(PerfQueryGroup type) {}
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