Avoid repeatedly asserting in SWG plugin when matrix indices don't match. Small change to the transform unit to avoid some unnecessary work. Check if Q is zero before dividing UV coordinates by it. Fixes issue 3454.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6504 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania
2010-12-01 04:26:21 +00:00
parent 0718e1bd77
commit 1f660de7e5
4 changed files with 56 additions and 23 deletions

View File

@ -26,7 +26,7 @@
// shader cache for every revision, graphics-related or not, which is simply annoying.
enum
{
LINEAR_DISKCACHE_VER = 6473
LINEAR_DISKCACHE_VER = 6504
};
// On disk format: