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Merge pull request #955 from skidau/geckocodes-mmio
Added code to patch the codehandler's MMIO address
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commit
1f6f01e2a0
@ -14,6 +14,10 @@
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namespace Gecko
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{
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static const u32 INSTALLER_BASE_ADDRESS = 0x80001800;
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static const u32 INSTALLER_END_ADDRESS = 0x80003000;
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// return true if a code exists
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bool GeckoCode::Exist(u32 address, u32 data)
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{
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@ -70,7 +74,6 @@ void SetActiveCodes(const std::vector<GeckoCode>& gcodes)
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static bool InstallCodeHandler()
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{
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u32 codelist_location = 0x800028B8; // Debugger on location (0x800022A8 = Debugger off, using codehandleronly.bin)
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std::string data;
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std::string _rCodeHandlerFilename = File::GetSysDirectory() + GECKO_CODE_HANDLER;
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if (!File::ReadFileToString(_rCodeHandlerFilename, data))
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@ -79,19 +82,36 @@ static bool InstallCodeHandler()
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return false;
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}
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// Install code handler
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Memory::WriteBigEData((const u8*)data.data(), 0x80001800, data.length());
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u8 mmioAddr = 0xCC;
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// Turn off Pause on start
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Memory::Write_U32(0, 0x80002774);
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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{
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mmioAddr = 0xCD;
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}
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// Install code handler
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Memory::WriteBigEData((const u8*)data.data(), INSTALLER_BASE_ADDRESS, data.length());
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// Patch the code handler to the system starting up
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for (unsigned int h = 0; h < data.length(); h += 4)
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{
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// Patch MMIO address
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if (Memory::ReadUnchecked_U32(INSTALLER_BASE_ADDRESS + h) == (0x3f000000 | ((mmioAddr ^ 1) << 8)))
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{
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NOTICE_LOG(ACTIONREPLAY, "Patching MMIO access at %08x", INSTALLER_BASE_ADDRESS + h);
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Memory::Write_U32(0x3f000000 | mmioAddr << 8, INSTALLER_BASE_ADDRESS + h);
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}
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}
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u32 codelist_base_address = INSTALLER_BASE_ADDRESS + (u32)data.length() - 8;
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u32 codelist_end_address = INSTALLER_END_ADDRESS;
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// Write a magic value to 'gameid' (codehandleronly does not actually read this).
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// For the purpose of this, see HLEGeckoCodehandler.
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Memory::Write_U32(0xd01f1bad, 0x80001800);
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Memory::Write_U32(0xd01f1bad, INSTALLER_BASE_ADDRESS);
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// Create GCT in memory
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Memory::Write_U32(0x00d0c0de, codelist_location);
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Memory::Write_U32(0x00d0c0de, codelist_location + 4);
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Memory::Write_U32(0x00d0c0de, codelist_base_address);
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Memory::Write_U32(0x00d0c0de, codelist_base_address + 4);
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std::lock_guard<std::mutex> lk(active_codes_lock);
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@ -104,26 +124,30 @@ static bool InstallCodeHandler()
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for (const GeckoCode::Code& code : active_code.codes)
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{
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// Make sure we have enough memory to hold the code list
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if ((codelist_location + 24 + i) < 0x80003000)
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if ((codelist_base_address + 24 + i) < codelist_end_address)
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{
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Memory::Write_U32(code.address, codelist_location + 8 + i);
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Memory::Write_U32(code.data, codelist_location + 12 + i);
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Memory::Write_U32(code.address, codelist_base_address + 8 + i);
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Memory::Write_U32(code.data, codelist_base_address + 12 + i);
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i += 8;
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}
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}
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}
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}
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Memory::Write_U32(0xff000000, codelist_location + 8 + i);
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Memory::Write_U32(0x00000000, codelist_location + 12 + i);
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Memory::Write_U32(0xff000000, codelist_base_address + 8 + i);
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Memory::Write_U32(0x00000000, codelist_base_address + 12 + i);
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// Turn on codes
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Memory::Write_U8(1, 0x80001807);
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Memory::Write_U8(1, INSTALLER_BASE_ADDRESS + 7);
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// Invalidate the icache
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for (unsigned int j = 0; j < data.length(); j += 32)
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// Invalidate the icache and any asm codes
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for (unsigned int j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32)
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{
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PowerPC::ppcState.iCache.Invalidate(0x80001800 + j);
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PowerPC::ppcState.iCache.Invalidate(INSTALLER_BASE_ADDRESS + j);
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}
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for (unsigned int k = codelist_base_address; k < codelist_end_address; k += 32)
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{
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PowerPC::ppcState.iCache.Invalidate(k);
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}
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return true;
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}
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@ -132,7 +156,7 @@ void RunCodeHandler()
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{
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats && active_codes.size() > 0)
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{
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if (!code_handler_installed || Memory::Read_U32(0x80001800) - 0xd01f1bad > 5)
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if (!code_handler_installed || Memory::Read_U32(INSTALLER_BASE_ADDRESS) - 0xd01f1bad > 5)
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code_handler_installed = InstallCodeHandler();
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if (!code_handler_installed)
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@ -146,7 +170,7 @@ void RunCodeHandler()
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u32 oldLR = LR;
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PowerPC::CoreMode oldMode = PowerPC::GetMode();
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PC = 0x800018A8;
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PC = INSTALLER_BASE_ADDRESS + 0xA8;
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LR = 0;
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// Execute the code handler in interpreter mode to track when it exits
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