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Merge pull request #2960 from phire/improve_efb2tex
Make efb2tex behave much more like efb2ram.
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@ -237,10 +237,10 @@ void TextureCache::TCacheEntry::FromRenderTarget(u8* dst, unsigned int dstFormat
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g_renderer->RestoreAPIState();
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if (!g_ActiveConfig.bSkipEFBCopyToRam)
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{
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if (g_ActiveConfig.bSkipEFBCopyToRam)
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this->Zero(dst);
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else
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g_encoder->Encode(dst, this, srcFormat, srcRect, isIntensity, scaleByHalf);
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}
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}
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const char palette_shader[] =
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