diff --git a/Data/User/GameConfig/G3LE8P.ini b/Data/User/GameConfig/G3LE8P.ini new file mode 100644 index 0000000000..88222a8531 --- /dev/null +++ b/Data/User/GameConfig/G3LE8P.ini @@ -0,0 +1,15 @@ +# G3LE8P - Super Monkey Ball Adventures (TM) +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GP8EAF.ini b/Data/User/GameConfig/GP8EAF.ini new file mode 100644 index 0000000000..3a93ca340c --- /dev/null +++ b/Data/User/GameConfig/GP8EAF.ini @@ -0,0 +1,15 @@ +# GP8EAF - Pac-Man World 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/JAEE01.ini b/Data/User/GameConfig/JAEE01.ini new file mode 100644 index 0000000000..136ba5f4b8 --- /dev/null +++ b/Data/User/GameConfig/JAEE01.ini @@ -0,0 +1,9 @@ +# JAEE01 - Donkey Kong Country +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +[Gecko] diff --git a/Data/User/GameConfig/JBKP01.ini b/Data/User/GameConfig/JBKP01.ini new file mode 100644 index 0000000000..28a848d52d --- /dev/null +++ b/Data/User/GameConfig/JBKP01.ini @@ -0,0 +1,15 @@ +# JBKP01 - +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/R8XE52.ini b/Data/User/GameConfig/R8XE52.ini new file mode 100644 index 0000000000..d5bddaa3fb --- /dev/null +++ b/Data/User/GameConfig/R8XE52.ini @@ -0,0 +1,15 @@ +# R8XE52 - Jurassic: The Hunted +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/R9IE01.ini b/Data/User/GameConfig/R9IE01.ini new file mode 100644 index 0000000000..c35e5b3d74 --- /dev/null +++ b/Data/User/GameConfig/R9IE01.ini @@ -0,0 +1,15 @@ +# R9IE01 - PIKMIN1 for Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RBME5G.ini b/Data/User/GameConfig/RBME5G.ini new file mode 100644 index 0000000000..d19e1189ba --- /dev/null +++ b/Data/User/GameConfig/RBME5G.ini @@ -0,0 +1,15 @@ +# RBME5G - Bust-a-Move BASH! +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RGHE52.ini b/Data/User/GameConfig/RGHE52.ini new file mode 100644 index 0000000000..19739a552b --- /dev/null +++ b/Data/User/GameConfig/RGHE52.ini @@ -0,0 +1,16 @@ +# RGHE52 - Sample Game Name +[Core] Values set here will override the main dolphin settings. +FastDiscSpeed = 0 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RLBEWR.ini b/Data/User/GameConfig/RLBEWR.ini new file mode 100644 index 0000000000..b935a961b3 --- /dev/null +++ b/Data/User/GameConfig/RLBEWR.ini @@ -0,0 +1,15 @@ +# RLBEWR - LEGO Batman +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/RS8J8N.ini b/Data/User/GameConfig/RS8J8N.ini new file mode 100644 index 0000000000..156babedd9 --- /dev/null +++ b/Data/User/GameConfig/RS8J8N.ini @@ -0,0 +1,15 @@ +# RS8J8N - SHANGHAI +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SDFE4Q.ini b/Data/User/GameConfig/SDFE4Q.ini new file mode 100644 index 0000000000..70292b9974 --- /dev/null +++ b/Data/User/GameConfig/SDFE4Q.ini @@ -0,0 +1,15 @@ +# SDFE4Q - Disney Sing It: Family Hits +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/SS3EWR.ini b/Data/User/GameConfig/SS3EWR.ini new file mode 100644 index 0000000000..185bc0b34d --- /dev/null +++ b/Data/User/GameConfig/SS3EWR.ini @@ -0,0 +1,15 @@ +# SS3EWR - Elmo's A to Zoo Adventure +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/STEETR.ini b/Data/User/GameConfig/STEETR.ini new file mode 100644 index 0000000000..e83497c5d9 --- /dev/null +++ b/Data/User/GameConfig/STEETR.ini @@ -0,0 +1,15 @@ +# STEETR - Tetris Party Deluxe +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/WBME01.ini b/Data/User/GameConfig/WBME01.ini new file mode 100644 index 0000000000..770a1b6b9e --- /dev/null +++ b/Data/User/GameConfig/WBME01.ini @@ -0,0 +1,15 @@ +# WBME01 - My Pokémon Ranch +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/WPPJJF.ini b/Data/User/GameConfig/WPPJJF.ini new file mode 100644 index 0000000000..4ecb121356 --- /dev/null +++ b/Data/User/GameConfig/WPPJJF.ini @@ -0,0 +1,15 @@ +# WPPJJF - JM‰OÔóÝóWii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko]