Merge pull request #12784 from TryTwo/PR_Frame_Advance_Fix

Frame Advance:  Fix UI update spam when continuously advancing.
This commit is contained in:
Admiral H. Curtiss
2024-07-04 20:07:03 +02:00
committed by GitHub
4 changed files with 28 additions and 1 deletions

View File

@ -120,6 +120,9 @@ public:
bool IsUSBKeyboardConnected() const;
void SetUSBKeyboardConnected(bool connected);
void SetIsContinuouslyFrameStepping(bool is_stepping);
bool GetIsContinuouslyFrameStepping() const;
// Graphics
Config::ShowCursor GetCursorVisibility() const;
bool GetLockCursor() const;
@ -229,6 +232,8 @@ private:
Settings();
bool m_batch = false;
std::atomic<bool> m_continuously_frame_stepping = false;
std::shared_ptr<NetPlay::NetPlayClient> m_client;
std::shared_ptr<NetPlay::NetPlayServer> m_server;
ControllerInterface::HotplugCallbackHandle m_hotplug_callback_handle;