ARCodeWidget: Take game ID and revision directly instead of through GameFile.

This commit is contained in:
Admiral H. Curtiss
2021-06-06 21:18:02 +02:00
parent 684d09b342
commit 1fbe56210a
4 changed files with 7 additions and 11 deletions

View File

@ -4,6 +4,8 @@
#include "DolphinQt/Config/ARCodeWidget.h"
#include <utility>
#include <QButtonGroup>
#include <QCursor>
#include <QHBoxLayout>
@ -23,8 +25,8 @@
#include "UICommon/GameFile.h"
ARCodeWidget::ARCodeWidget(const UICommon::GameFile& game, bool restart_required)
: m_game(game), m_game_id(game.GetGameID()), m_game_revision(game.GetRevision()),
ARCodeWidget::ARCodeWidget(std::string game_id, u16 game_revision, bool restart_required)
: m_game_id(std::move(game_id)), m_game_revision(game_revision),
m_restart_required(restart_required)
{
CreateWidgets();