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Wiimote: Configure gamepad in Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -77,7 +77,7 @@ void handle_event(struct wiimote_t* wm)
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{
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//Console::Print("\n\n--- EVENT [id %i] ---\n", wm->unid);
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/* if a button is pressed, report it */
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// if a button is pressed, report it
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if (IS_PRESSED(wm, WIIMOTE_BUTTON_A)) Console::Print("A pressed\n");
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if (IS_PRESSED(wm, WIIMOTE_BUTTON_B)) Console::Print("B pressed\n");
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if (IS_PRESSED(wm, WIIMOTE_BUTTON_UP)) Console::Print("UP pressed\n");
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@ -91,10 +91,9 @@ void handle_event(struct wiimote_t* wm)
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if (IS_PRESSED(wm, WIIMOTE_BUTTON_TWO)) Console::Print("TWO pressed\n");
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if (IS_PRESSED(wm, WIIMOTE_BUTTON_HOME)) Console::Print("HOME pressed\n");
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/*
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* Pressing minus will tell the wiimote we are no longer interested in movement.
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* This is useful because it saves battery power.
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*/
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// Pressing minus will tell the wiimote we are no longer interested in movement.
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// This is useful because it saves battery power.
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if (IS_JUST_PRESSED(wm, WIIMOTE_BUTTON_MINUS))
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{
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wiiuse_motion_sensing(wm, 0);
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@ -112,16 +111,16 @@ void handle_event(struct wiimote_t* wm)
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if (g_MotionSensing && !WIIUSE_USING_IR(wm))
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wiiuse_set_ir(wm, 1);
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/* Print battery status */
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// Print battery status
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if(frame && g_Config.bUpdateRealWiimote)
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frame->m_GaugeBattery->SetValue((int)floor((wm->battery_level * 100) + 0.5));
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/* Create shortcut to the nunchuck */
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// Create shortcut to the nunchuck
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struct nunchuk_t* nc = NULL;
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if (wm->exp.type == EXP_NUNCHUK)
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nc = (nunchuk_t*)&wm->exp.nunchuk;
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/* If the accelerometer is turned on then print angles */
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// If the accelerometer is turned on then print angles
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if (WIIUSE_USING_ACC(wm) && WIIUSE_USING_IR(wm))
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{
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std::string Tmp;
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@ -333,7 +332,7 @@ void ReadWiimote()
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break;
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case WIIUSE_GUITAR_HERO_3_CTRL_INSERTED:
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/* some expansion was inserted */
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// some expansion was inserted
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//handle_ctrl_status(wiimotes[i]);
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Console::Print("Guitar Hero 3 controller inserted.\n");
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break;
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@ -341,7 +340,7 @@ void ReadWiimote()
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case WIIUSE_NUNCHUK_REMOVED:
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case WIIUSE_CLASSIC_CTRL_REMOVED:
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case WIIUSE_GUITAR_HERO_3_CTRL_REMOVED:
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/* some expansion was removed */
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// some expansion was removed
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//handle_ctrl_status(wiimotes[i]);
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Console::Print("An expansion was removed.\n");
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break;
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