Wiimote: Configure gamepad in Wiimote plugin

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-09 13:10:29 +00:00
parent e8925e43fe
commit 1fbebb4ce1
26 changed files with 1279 additions and 300 deletions

View File

@ -382,10 +382,13 @@ extern "C" unsigned int Wiimote_GetAttachedControllers()
bool IsFocus()
{
#ifdef _WIN32
HWND Parent = GetParent(g_WiimoteInitialize.hWnd);
HWND RenderingWindow = g_WiimoteInitialize.hWnd;
HWND Parent = GetParent(RenderingWindow);
HWND TopLevel = GetParent(Parent);
// Allow updates when the config window is in focus to
HWND Config = NULL; if (frame) Config = (HWND)frame->GetHWND();
// Support both rendering to main window and not
if (GetForegroundWindow() == TopLevel || GetForegroundWindow() == g_WiimoteInitialize.hWnd)
if (GetForegroundWindow() == TopLevel || GetForegroundWindow() == RenderingWindow || GetForegroundWindow() == Config)
return true;
else
return false;