Wiimote: Configure gamepad in Wiimote plugin

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-09 13:10:29 +00:00
parent e8925e43fe
commit 1fbebb4ce1
26 changed files with 1279 additions and 300 deletions

View File

@ -20,16 +20,16 @@
// Includes
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include <iostream> // System
#include "pluginspecs_wiimote.h"
#include <queue>
#include "wiiuse.h"
#include <queue>
#include "Common.h"
#include "Thread.h"
#include "StringUtil.h"
#include "ConsoleWindow.h"
#include "Timer.h"
#include "pluginspecs_wiimote.h"
#include "wiimote_hid.h"
#include "main.h"
@ -148,7 +148,7 @@ void ReadData()
{
//Console::Print("Writing data to the Wiimote\n");
SEvent& rEvent = m_EventWriteQueue.front();
wiiuse_io_write(m_pWiiMote, (byte*)rEvent.m_PayLoad, MAX_PAYLOAD);
wiiuse_io_write(m_pWiiMote, (byte*)rEvent.m_PayLoad, MAX_PAYLOAD);
m_EventWriteQueue.pop();
#ifdef _WIN32
@ -346,7 +346,7 @@ int Initialize()
// Call Wiiuse.dll
g_WiiMotesFromWiiUse = wiiuse_init(MAX_WIIMOTES);
g_NumberOfWiiMotes = wiiuse_find(g_WiiMotesFromWiiUse, MAX_WIIMOTES, 5);
g_NumberOfWiiMotes = wiiuse_find(g_WiiMotesFromWiiUse, MAX_WIIMOTES, 5);
if (g_NumberOfWiiMotes > 0) g_RealWiiMotePresent = true;
Console::Print("Found No of Wiimotes: %i\n", g_NumberOfWiiMotes);