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DolphinWX: Add a progress dialog host command
Allows feedback from backends to be communicated to the user when long-running operation are performed (e.g. shader compilation).
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@ -49,6 +49,7 @@ class wxAuiNotebook;
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class wxAuiNotebookEvent;
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class wxListEvent;
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class wxMenuItem;
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class wxProgressDialog;
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class CRenderFrame : public wxFrame
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{
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@ -154,6 +155,7 @@ private:
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FifoPlayerDlg* m_fifo_player_dialog = nullptr;
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std::array<TASInputDlg*, 8> m_tas_input_dialogs{};
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wxCheatsWindow* m_cheats_window = nullptr;
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wxProgressDialog* m_progress_dialog = nullptr;
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bool m_use_debugger = false;
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bool m_batch_mode = false;
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bool m_editing_perspectives = false;
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