DolphinWX: Add a progress dialog host command

Allows feedback from backends to be communicated to the user when
long-running operation are performed (e.g. shader compilation).
This commit is contained in:
Stenzek
2017-06-26 01:35:24 +10:00
parent 334e117da7
commit 1fccbd5be3
9 changed files with 59 additions and 0 deletions

View File

@ -49,6 +49,7 @@ class wxAuiNotebook;
class wxAuiNotebookEvent;
class wxListEvent;
class wxMenuItem;
class wxProgressDialog;
class CRenderFrame : public wxFrame
{
@ -154,6 +155,7 @@ private:
FifoPlayerDlg* m_fifo_player_dialog = nullptr;
std::array<TASInputDlg*, 8> m_tas_input_dialogs{};
wxCheatsWindow* m_cheats_window = nullptr;
wxProgressDialog* m_progress_dialog = nullptr;
bool m_use_debugger = false;
bool m_batch_mode = false;
bool m_editing_perspectives = false;