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Merge pull request #7490 from zackhow/fix-crash
Android: fix crash on rotate
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commit
1fe40c59fa
@ -217,8 +217,6 @@ public final class EmulationActivity extends AppCompatActivity
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mPlatform = gameToEmulate.getIntExtra(EXTRA_PLATFORM, 0);
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mPlatform = gameToEmulate.getIntExtra(EXTRA_PLATFORM, 0);
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mScreenPath = gameToEmulate.getStringExtra(EXTRA_SCREEN_PATH);
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mScreenPath = gameToEmulate.getStringExtra(EXTRA_SCREEN_PATH);
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mPosition = gameToEmulate.getIntExtra(EXTRA_GRID_POSITION, -1);
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mPosition = gameToEmulate.getIntExtra(EXTRA_GRID_POSITION, -1);
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mSettings = new Settings();
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mSettings.loadSettings(null);
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activityRecreated = false;
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activityRecreated = false;
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}
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}
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else
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else
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@ -227,6 +225,9 @@ public final class EmulationActivity extends AppCompatActivity
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restoreState(savedInstanceState);
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restoreState(savedInstanceState);
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}
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}
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mSettings = new Settings();
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mSettings.loadSettings(null);
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// TODO: The accurate way to find out which console we're emulating is to
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// TODO: The accurate way to find out which console we're emulating is to
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// first launch emulation and then ask the core which console we're emulating
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// first launch emulation and then ask the core which console we're emulating
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sIsGameCubeGame = Platform.fromNativeInt(mPlatform) == Platform.GAMECUBE;
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sIsGameCubeGame = Platform.fromNativeInt(mPlatform) == Platform.GAMECUBE;
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