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EGL: Fix android build broken by last commit
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@ -173,9 +173,7 @@ bool cInterfaceEGL::Create(void *&window_handle)
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else
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eglBindAPI(EGL_OPENGL_ES_API);
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GLWin.parent = (Window) window_handle;
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if (!Platform.Init(config))
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if (!Platform.Init(config, window_handle))
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return false;
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s = eglQueryString(GLWin.egl_dpy, EGL_VERSION);
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