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EGL: Fix android build broken by last commit
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@ -126,7 +126,7 @@ out:
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return true;
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}
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bool cPlatform::Init(EGLConfig config)
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bool cPlatform::Init(EGLConfig config, void *window_handle)
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{
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#if HAVE_WAYLAND
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if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
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@ -135,7 +135,7 @@ bool cPlatform::Init(EGLConfig config)
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#endif
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#if HAVE_X11
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if (cPlatform::platform == EGL_PLATFORM_X11)
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if (!XInterface.Initialize(config))
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if (!XInterface.Initialize(config, window_handle))
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return false;
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#endif
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#ifdef ANDROID
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