Treewide: Adjust order of includes

This commit is contained in:
Pokechu22
2021-12-09 18:22:16 -08:00
parent 9304fe7124
commit 2025763420
214 changed files with 430 additions and 252 deletions

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@ -2,7 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/ShaderCompiler.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include <cstddef>
#include <cstdlib>
@ -23,6 +22,7 @@
#include "Common/StringUtil.h"
#include "Common/Version.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h"

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@ -1,13 +1,14 @@
// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/StagingBuffer.h"
#include <algorithm>
#include <cstring>
#include "Common/Assert.h"
#include "VideoBackends/Vulkan/CommandBufferManager.h"
#include "VideoBackends/Vulkan/StagingBuffer.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
namespace Vulkan

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@ -1,6 +1,8 @@
// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/VKBoundingBox.h"
#include <vector>
#include "Common/Logging/Log.h"
@ -9,7 +11,6 @@
#include "VideoBackends/Vulkan/ObjectCache.h"
#include "VideoBackends/Vulkan/StagingBuffer.h"
#include "VideoBackends/Vulkan/StateTracker.h"
#include "VideoBackends/Vulkan/VKBoundingBox.h"
#include "VideoBackends/Vulkan/VKRenderer.h"
#include "VideoBackends/Vulkan/VulkanContext.h"

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@ -1,6 +1,8 @@
// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/VideoBackend.h"
#include <vector>
#include "Common/Logging/LogManager.h"
@ -14,7 +16,6 @@
#include "VideoBackends/Vulkan/VKRenderer.h"
#include "VideoBackends/Vulkan/VKSwapChain.h"
#include "VideoBackends/Vulkan/VKVertexManager.h"
#include "VideoBackends/Vulkan/VideoBackend.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/FramebufferManager.h"

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@ -1,6 +1,8 @@
// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/VKRenderer.h"
#include <algorithm>
#include <cstddef>
#include <cstdio>
@ -22,7 +24,6 @@
#include "VideoBackends/Vulkan/VKBoundingBox.h"
#include "VideoBackends/Vulkan/VKPerfQuery.h"
#include "VideoBackends/Vulkan/VKPipeline.h"
#include "VideoBackends/Vulkan/VKRenderer.h"
#include "VideoBackends/Vulkan/VKShader.h"
#include "VideoBackends/Vulkan/VKStreamBuffer.h"
#include "VideoBackends/Vulkan/VKSwapChain.h"

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@ -1,12 +1,13 @@
// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/VKShader.h"
#include "Common/Align.h"
#include "Common/Assert.h"
#include "VideoBackends/Vulkan/ObjectCache.h"
#include "VideoBackends/Vulkan/ShaderCompiler.h"
#include "VideoBackends/Vulkan/VKShader.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
namespace Vulkan

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@ -1,6 +1,8 @@
// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/VKTexture.h"
#include <algorithm>
#include <cstddef>
#include <cstring>
@ -17,7 +19,6 @@
#include "VideoBackends/Vulkan/StateTracker.h"
#include "VideoBackends/Vulkan/VKRenderer.h"
#include "VideoBackends/Vulkan/VKStreamBuffer.h"
#include "VideoBackends/Vulkan/VKTexture.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
namespace Vulkan

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@ -1,6 +1,8 @@
// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/VulkanContext.h"
#include <algorithm>
#include <array>
#include <cstring>
@ -11,7 +13,6 @@
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/VideoCommon.h"

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@ -1,6 +1,8 @@
// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoBackends/Vulkan/VulkanLoader.h"
#include <atomic>
#include <cstdarg>
#include <cstdlib>
@ -10,8 +12,6 @@
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "VideoBackends/Vulkan/VulkanLoader.h"
#define VULKAN_MODULE_ENTRY_POINT(name, required) PFN_##name name;
#define VULKAN_INSTANCE_ENTRY_POINT(name, required) PFN_##name name;
#define VULKAN_DEVICE_ENTRY_POINT(name, required) PFN_##name name;